Grid Sage Forums
Cogmind => Ideas => Topic started by: Kyzrati on December 23, 2017, 03:58:31 PM
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As you all probably know, I'm always adding new entries to the scoresheet layout, which is now huge. If you ave any suggestions/requests for more info, feel free to drop them in this thread for consideration and/or discussion.
Note that I also plan to revamp the scoresheet format at some point so that it can fit more stats (for example by allowing horizontal lines to contain containing multiple values in order to create charts), though I'm not yet sure when.
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Melee Attacks 17
Impact 0
Slashing 0
Piercing 0
Sneak Attacks 0
Follow-up Attacks 0
I think Entropic category should show up here if someone used entropic melee weapons, just like with ranged category.
I originally opted to leave all non-melee damage types off the melee attacks list, if only to keep it shorter, even though there are technically several weapons which do non-melee damage. But I'll add them in as "optional" values since the scoresheet supports that.
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I suggest adding turns spent per category of Propulsion used, e.g.
Propulsion Used
Core Hover 12
Legs 1270
Treads 5213
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Sounds good! (also the # of actual moves with each)
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I'd be interested in seeing how many combat programmers are killed, as a separate number from regular programmers because killing them and then winning can be considered a mark of expertise.
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Quite true! The reason there's no separate entry is because the list is handled by class, and CPs share the same class as all the regular variants. Same situation with a number of the "prototype" robots. Really the whole way the list is handled could/should ideally be redone, though it could get long and complex by comparison... In any case, something like this would need to wait until most of the robots are actually in there (or the whole scoresheet format gets an update).
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How about alert level sources, to help answer the question about where your high alert level came from.
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Hm, that could possibly be interesting... In most cases it's really just shooting stuff though.