Be wary: every sword in this game is triple-edged ;)As a designer I take this as the utmost praise!
Oh and yeah, discouragement is a huge problem for me right now. I can manage one game a day just to keep from feeling burned with frustration. I've had better runs in classic roguelikes...Ugh. I feel you. This is my first roguelike so I'm unjaded and don't have any others to compare against, but I had really hoped to get off to a good start in the tournament after back-to-back great runs, and I'm like five or six runs in now and haven't even gotten to the Factory in any of them, let along Research. >.< That killed off a lot of my first-day enthusiasm lol.
Oh and yeah, discouragement is a huge problem for me right now. I can manage one game a day just to keep from feeling burned with frustration. I've had better runs in classic roguelikes...Ha, ADOM's pretty much the definition of classic. I wouldn't consider TOME a classic if you're referring to ToME4, but if you mean the earlier/originals, then that's a different story.
Do TOME or ADOM count as "classic roguelikes"?
Oh and yeah, discouragement is a huge problem for me right now. I can manage one game a day just to keep from feeling burned with frustration. I've had better runs in classic roguelikes...Ha, ADOM's pretty much the definition of classic. I wouldn't consider TOME a classic if you're referring to ToME4, but if you mean the earlier/originals, then that's a different story.
Do TOME or ADOM count as "classic roguelikes"?
An important question is how long did it take you to effectively get further in those games?
I know I had a run where I came up the stairs to a new level and even before I moved there were already two hostile robots only 8 or so tiles away. That run ended about a minute later.That's only possible in the Mines (which are avoidable)--hostile robots aren't allowed to spawn near you in other maps (there will be a chance in some future maps, too). Two hostiles shouldn't be a problem, though--always try to stay in a given map until you're prepared for the next, including carrying what spare parts you think you need.
I know I had a run where I came up the stairs to a new level and even before I moved there were already two hostile robots only 8 or so tiles away. That run ended about a minute later.That's only possible in the Mines (which are avoidable)--hostile robots aren't allowed to spawn near you in other maps (there will be a chance in some future maps, too). Two hostiles shouldn't be a problem, though--always try to stay in a given map until you're prepared for the next, including carrying what spare parts you think you need.
If they were spawned there within sight of you immediately when you enter then that would be a bug--they should not have LOS on your entry position, or even be allowed to spawn around corners that are too close.
Please add sniper items and bots