Cogmind - Beta 8.1 @@@ ROGUELIKE MODE Name: rad ---[ CORE DESTROYED ]--- Performance ------------- Evolutions (1) 500 Robots Destroyed (21) 105 Value Destroyed (609) 609 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1214 Cogmind --------- Core Integrity 0/400 Matter 291/300 Energy 14/100 System Corruption 4% Temperature Critical (684) Location -9/Storage Parts ------- Power (2) (None) Propulsion (2) (None) Utility (2) (None) Weapon (3) (None) Inventory (10) Core Analyzer Improved Power Shielding Peak State ------------ Power Deuterium Engine Deuterium Engine Propulsion Aluminum Leg Carbon-fiber Leg Utility Heat Sink Hardened Medium Armor Plating Weapon Heavy Plasma Cannon Shotgun Inventory Core Analyzer Improved Power Shielding [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Heat Sink Device Heat Sink Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Cannon Heavy Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Stats ------- Bonus Breakdown 0 Combat Hostiles Destroyed 14 Guns 7 Cannons 5 AOE 2 Classes Destroyed 8 Worker 2 Builder 1 Hauler 2 Recycler 1 Watcher 1 Grunt 5 Brawler 1 Sentry 8 Major NPCs Destroyed 0 Best Kill Streak 7 Combat Bots Only 7 Max Kills in Single Turn 1 Gunslinging 0 Exploded 1 Melee 0 Best States 0 Heat Dissipation 38 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Matter Collected 506 Remotely 0 Salvage Created 792 Parts Attached 5 Power 0 Propulsion 0 Utility 0 Weapon 5 Unidentified Prototypes 0 Parts Lost 13 Power 2 Propulsion 3 Utility 2 Weapon 6 Average Slot Usage (%) 42 Naked Turns 189 Spaces Moved 752 Core 538 Treads 0 Wheels 0 Legs 49 Hover 165 Flight 0 Fastest Speed (%) 200 Average Speed (%) 137 Slowest Speed (%) 47 Overloaded Moves 0 Propulsion Burnouts 0 Robots Hopped 0 Targets Rammed 8 Targets Kicked 0 Targets Crushed 0 Cave-ins Triggered 0 Spaces Dug 85 Melee 0 Projectile 4 AOE 81 Heaviest Build 37 Greatest Support 25 Greatest Overweight (x) 4 Average Overweight (x) 1 Largest Inventory 10 Average Capacity 10 Most Carried 2 Average Carried 0 Final Capacity 10 Final Carried 2 Damage Taken 1662 Core 548 Absorbed by Shields 0 Missiles Intercepted 0 Average Core Remaining (%) 72 Depth 11 Exit 100 Depth 10 Exit 44 Volleys Fired 60 Largest 3 Hottest 213 Shots Fired 84 Gun 54 Cannon 17 Launcher 12 Special 1 Kinetic 54 Thermal 18 Explosive 12 Electromagnetic 0 Robot Hit Streak 8 Robot Miss Streak 4 Penetration Max 0 Secondary Targets 0 Shots Hit Robots 71 Core Hits 50 Critical Hits 1 Critical Kills 0 Critical Parts Destroyed 1 Overload Shots 0 Energy Bleed 0 Heat Surge 0 Short Circuit 0 Meltdown 0 Melee Attacks 0 Impact 0 Slashing 0 Piercing 0 Sneak Attacks 0 ^Combat Hostiles 0 Follow-up Attacks 0 Knockbacks 0 Impact 0 Kinetic 0 Secondary 0 Damage Inflicted 1605 Guns 778 Cannons 387 Explosions 390 Melee 0 Ramming 26 Kinetic 778 Thermal 411 Explosive 390 Electromagnetic 0 Impact 0 Slashing 0 Piercing 0 Overflow Damage 0 Projectiles 0 Explosions 0 Melee 0 Self-Inflicted Damage 32 Shots 4 Rammed 8 Highest Temperature 713 Average Temperature 216 Received Heat Transfer 699 Shutdowns 2 Energy Bleed 1 Matter Decay 1 Short Circuit 1 Damage (minor) 1 Damage (core) 1 Highest Corruption 4 Average Corruption 3 Corruption Purged 0 Message Errors 2 Matter Fused 1 Heat Flow Error 1 Parts Rejected 1 Data loss (database) 1 Targeting Errors 4 Recyclers Shooed 0 Haulers Intercepted 2 Robots Corrupted 0 Combat Hostiles 0 Parts Fried 0 Impact Corruptions 0 Robots Melted 0 Combat Hostiles 0 Parts Melted 0 Heat Transferred 650 Parts Sabotaged 0 Parts Stolen 0 Parts Stripped 0 Parts Self-Destructed 0 Prevented 0 Power Chain Reactions 0 Communications Jammed 0 Distress Signals 0 Times Spotted 35 Peak Tracking Total 10 Tactical Retreats 2 Parts Field Recycled 0 Retrieved Matter 0 Drone Launches 0 Drone Recoveries 0 Traps Triggered 3 Indirectly 0 Trap Hack Attempts 0 Triggered 0 Disarmed 0 Reprogrammed 0 Reused 0 Traps Extracted 0 Installed 0 Triggered 0 Machines Disabled 1 Max in Single Turn 1 Machines Sabotaged 0 Data Cores Recovered 0 Used 0 Machines Hacked 5 Terminals 5 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Total Hacks 5 Successful 4 Failed 1 Catastrophic 0 Database Lockouts 0 Manual 1 Unauthorized 0 Terminals 5 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Terminal Hacks 4 Open Door 1 Scanalyzer Index 1 Zone Layout 2 Hacking Detections 3 Full Trace Events 0 Feedback Events 0 Feedback Corruption 0 Feedback Hackware Fried 0 Feedback Blocked 0 Trojans Installed 0 Terminals 0 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Fabricators Overloaded 0 Enemy Kills 0 Fabricator Schematic DLs 0 Garrisons Disabled 0 Garrisons Compromised 0 Fab Network Shutdowns 0 Robot Schematics Acquired 0 Robots Built 0 Total Robot Build Rating 0 Robot Fabrication Matter 0 Robot Fabrication Time 0 Part Schematics Acquired 0 Parts Built 0 Total Part Build Rating 0 Part Fabrication Matter 0 Part Fabrication Time 0 Parts Repaired 0 Part Repair Time 0 Parts Recycled 0 Recycled Matter 0 Retrieved Matter 0 Retrieved Components 0 Parts Scanalyzed 0 Part Schematics Acquired 0 Parts Damaged 0 Robot Analysis Total 0 Robots Rewired 0 Relay Couplers Released 0 First RIF Depth 0 Robots Hacked 0 Non-combat 0 Combat 0 Allies Hacked 0 Hacks Repelled 0 Total Allies 0 Largest Group 0 Highest-Rated Group 0 Highest-Rated Ally 0 Total Orders 0 Terraforming Orders 0 Walls Tunneled 0 Ally Attacks 0 Total Damage 0 Kills 0 Allies Corrupted 0 Allies Melted 0 Peak Influence 363 Average Influence 91 Final Influence 333 Maximum Alert Level 1 Low Security (%) 84 Level 1 15 Level 2 0 Level 3 0 Level 4 0 Level 5 0 Triggered High Security 0 Turns 0 Maximum Security 0 Squads Dispatched 3 Investigation 1 Extermination 0 Reinforcement 2 Assault 0 Garrison 0 Intercept 0 First Intercept Depth 0 Derelict Logs Recovered 0 Scrap Searched 0 Exploration Rate (%) 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 0 Known Exits Taken 0 Unknown Exits Taken 4 Garrisons Visited 0 Relays Disabled 0 Generators Disabled 0 Network Hubs Disabled 0 Actions Taken 909 Turns Passed 969 Depth 11 9 Depth 10 449 Depth 9 511 Scrapyard 9 Materials 247 Mines 321 Storage 392 New Achievements 0 Prototype IDs --------------- None Fabricated ------------ Nothing Alien Tech Used ----------------- None Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage Achievements -------------- None Challenges ------------ None Game ------ Seed: RAD Manual?: 1 Play Time: 14 min Cumulative: 675 min Sessions: 1 Easy Mode: 0 Game No.: 24 Easier: 0 Easiest: 0 Win Type: - Total: 0 Types: 0/0/0/0/0/0/0 Lore%: 12 Gallery%: 15 Achievement%: 9 Wizard Run: 0 Options --------- ASCII: 0 Keyboard: 0 Movement: Mouse Keybinds: 0 Fullscreen: 1 Font: 18/SmallcapsGlow Map View: 76x50 Tactical HUD: 1 FOV Handling: Fade In Map Filters: NONE Filters: NONE Steam: 1 Wizard: 0 Purchases (14) ---------------- Mining Laser (Loot Box) Imp. Ion Engine (704) Hover Unit (628) Datajack (640) Heat Sink (539) Shotgun (Loot Box) Hvy. Plasma Cannon (Loot Box) Hrd. Medium Armor Plating (Loot Box) Imp. Power Shielding (Loot Box) Carbon-fiber Leg (Loot Box) Core Analyzer (Loot Box) Aluminum Leg (Loot Box) Deuterium Engine (911) Deuterium Engine (911) U=921865478 R=266745124