Cogmind - Beta 8.1 @@@ ROGUELIKE MODE Name: Vilhien ---[ CORE DESTROYED ]--- Performance ------------- Evolutions (1) 500 Robots Destroyed (55) 275 Value Destroyed (1027) 1027 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 1876 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 95/100 System Corruption 1% Temperature Cool (12) Location -9/Materials Parts ------- Power (2) (None) Propulsion (2) (None) Utility (2) (None) Weapon (3) Particle Cannon Inventory (10) VTOL Module Peak State ------------ Power Improved Ion Engine Reinforced Ion Engine Propulsion Improved Aluminum Leg Improved Aluminum Leg Utility Weight Redist. System Hardened Light Armor Plating Weapon Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Inventory VTOL Module Particle Cannon [Rating: 18] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Weight Redist. System Device Weight Redist. System Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Stats ------- Bonus Breakdown 34 High Alert Combat Kills 34 Combat Hostiles Destroyed 44 Guns 27 Cannons 13 AOE 3 Classes Destroyed 7 Worker 2 Builder 1 Tunneler 1 Recycler 2 Watcher 5 Swarmer 27 Grunt 17 Major NPCs Destroyed 0 Best Kill Streak 9 Combat Bots Only 7 Max Kills in Single Turn 4 Gunslinging 1 Exploded 3 Melee 0 Best States 0 Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 50 Matter Collected 837 Remotely 0 Salvage Created 1191 Parts Attached 1 Power 0 Propulsion 0 Utility 0 Weapon 1 Unidentified Prototypes 0 Parts Lost 20 Power 4 Propulsion 6 Utility 2 Weapon 8 Average Slot Usage (%) 70 Naked Turns 50 Spaces Moved 1170 Core 146 Treads 0 Wheels 0 Legs 1024 Hover 0 Flight 0 Fastest Speed (%) 200 Average Speed (%) 92 Slowest Speed (%) 66 Overloaded Moves 0 Propulsion Burnouts 0 Robots Hopped 0 Targets Rammed 4 Targets Kicked 0 Targets Crushed 0 Cave-ins Triggered 0 Spaces Dug 18 Melee 0 Projectile 3 AOE 15 Heaviest Build 33 Greatest Support 32 Greatest Overweight (x) 4 Average Overweight (x) 0 Largest Inventory 10 Average Capacity 10 Most Carried 2 Average Carried 1 Final Capacity 10 Final Carried 1 Damage Taken 2578 Core 584 Absorbed by Shields 0 Missiles Intercepted 0 Average Core Remaining (%) 63 Depth 11 Exit 100 Depth 10 Exit 26 Volleys Fired 166 Largest 3 Hottest 101 Shots Fired 264 Gun 198 Cannon 66 Launcher 0 Special 0 Kinetic 224 Thermal 25 Explosive 0 Electromagnetic 15 Robot Hit Streak 12 Robot Miss Streak 9 Penetration Max 0 Secondary Targets 3 Max Gunslinging Chain 1 Shots Hit Robots 139 Core Hits 59 Critical Hits 0 Critical Kills 0 Critical Parts Destroyed 0 Overload Shots 0 Energy Bleed 0 Heat Surge 0 Short Circuit 0 Meltdown 0 Melee Attacks 0 Impact 0 Slashing 0 Piercing 0 Sneak Attacks 0 ^Combat Hostiles 0 Follow-up Attacks 0 Knockbacks 7 Impact 0 Kinetic 7 Secondary 0 Damage Inflicted 2681 Guns 1112 Cannons 835 Explosions 701 Melee 0 Ramming 33 Kinetic 1473 Thermal 182 Explosive 701 Electromagnetic 292 Impact 0 Slashing 0 Piercing 0 Overflow Damage 24 Projectiles 0 Explosions 0 Melee 24 Self-Inflicted Damage 88 Shots 1 Rammed 4 Highest Temperature 334 Average Temperature 94 Received Heat Transfer 519 Interference 2 Highest Corruption 1 Average Corruption 1 Corruption Purged 0 Recyclers Shooed 0 Haulers Intercepted 0 Robots Corrupted 1 Combat Hostiles 1 Parts Fried 0 Impact Corruptions 0 Robots Melted 0 Combat Hostiles 0 Parts Melted 0 Heat Transferred 444 Parts Sabotaged 0 Parts Stolen 0 Parts Stripped 0 Parts Self-Destructed 0 Prevented 0 Power Chain Reactions 0 Communications Jammed 0 Distress Signals 0 Times Spotted 79 Peak Tracking Total 9 Tactical Retreats 8 Parts Field Recycled 0 Retrieved Matter 0 Drone Launches 0 Drone Recoveries 0 Traps Triggered 1 Indirectly 0 Trap Hack Attempts 0 Triggered 0 Disarmed 0 Reprogrammed 0 Reused 0 Traps Extracted 0 Installed 0 Triggered 0 Machines Disabled 6 Max in Single Turn 2 Machines Sabotaged 0 Data Cores Recovered 0 Used 0 Machines Hacked 6 Terminals 5 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 1 Garrison Access 0 Total Hacks 18 Successful 16 Failed 2 Catastrophic 1 Database Lockouts 0 Manual 0 Unauthorized 0 Terminals 13 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 5 Garrison Access 0 Terminal Hacks 11 Record 7 Prototype ID Bank 1 Alert Level 1 Maintenance Status 1 Zone Layout 1 Hacking Detections 3 Full Trace Events 2 Feedback Events 0 Feedback Corruption 0 Feedback Hackware Fried 0 Feedback Blocked 0 Trojans Installed 0 Terminals 0 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Fabricators Overloaded 0 Enemy Kills 0 Fabricator Schematic DLs 0 Garrisons Disabled 0 Garrisons Compromised 0 Fab Network Shutdowns 0 Robot Schematics Acquired 0 Robots Built 0 Total Robot Build Rating 0 Robot Fabrication Matter 0 Robot Fabrication Time 0 Part Schematics Acquired 1 Parts Built 0 Total Part Build Rating 0 Part Fabrication Matter 0 Part Fabrication Time 0 Parts Repaired 0 Part Repair Time 0 Parts Recycled 0 Recycled Matter 0 Retrieved Matter 0 Retrieved Components 0 Parts Scanalyzed 2 Part Schematics Acquired 1 Parts Damaged 0 Robot Analysis Total 0 Robots Rewired 0 Relay Couplers Released 0 First RIF Depth 0 Robots Hacked 0 Non-combat 0 Combat 0 Allies Hacked 0 Hacks Repelled 0 Total Allies 0 Largest Group 0 Highest-Rated Group 0 Highest-Rated Ally 0 Total Orders 0 Terraforming Orders 0 Walls Tunneled 0 Ally Attacks 0 Total Damage 0 Kills 0 Allies Corrupted 0 Allies Melted 0 Peak Influence 502 Average Influence 225 Final Influence 392 Maximum Alert Level 2 Low Security (%) 46 Level 1 45 Level 2 8 Level 3 0 Level 4 0 Level 5 0 Triggered High Security 0 Turns 0 Maximum Security 0 Squads Dispatched 7 Investigation 1 Extermination 0 Reinforcement 6 Assault 0 Garrison 0 Intercept 0 First Intercept Depth 0 Derelict Logs Recovered 0 Scrap Searched 0 Exploration Rate (%) 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 0 Known Exits Taken 0 Unknown Exits Taken 3 Garrisons Visited 0 Relays Disabled 0 Generators Disabled 0 Network Hubs Disabled 0 Actions Taken 1338 Turns Passed 1773 Depth 11 9 Depth 10 919 Depth 9 845 Scrapyard 9 Materials 1392 Mines 372 New Achievements 0 Prototype IDs --------------- Heavy Particle Gun Enhanced Autogun Fabricated ------------ Nothing Alien Tech Used ----------------- None Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials Achievements -------------- First Step to Greatness Just Browsing Uninvited Guest Challenges ------------ None Game ------ Seed: SpikedStorageManipulator Manual?: 0 Play Time: 24 min Cumulative: 1307 min Sessions: 1 Easy Mode: 0 Game No.: 49 Easier: 0 Easiest: 0 Win Type: - Total: 0 Types: 0/0/0/0/0/0/0 Lore%: 14 Gallery%: 25 Achievement%: 1 Wizard Run: 0 Options --------- ASCII: 0 Keyboard: 0 Movement: Mouse Keybinds: 0 Fullscreen: 1 Font: 12/Smallcaps Map View: 83x54 Tactical HUD: 1 FOV Handling: Fade In Map Filters: NONE Filters: NONE Steam: 1 Wizard: 0 Purchases (22) ---------------- Rnf. Ion Engine (699) Imp. Aluminum Leg (699) Imp. Aluminum Leg (699) Hvy. Assault Rifle (699) Hvy. Assault Rifle (699) Weight Redist. System (699) Hvy. Assault Rifle (848) Imp. Aluminum Leg (710) Imp. Aluminum Leg (785) Particle Gun (676) VTOL Module (727) Particle Cannon (808) Imp. Ion Engine (717) Hrd. Light Armor Plating (643) Imp. Light Cannon (740) Imp. Light Cannon (740) Ion Engine (676) Aluminum Leg (638) Aluminum Leg (638) Beam Rifle (930) Lgt. EM Pulse Cannon (824) Ion Engine (738) U=213207622 R=754459605