Cogmind - Beta 8.1 @@@ ROGUELIKE MODE Name: VenomBot ---[ CORE DESTROYED ]--- Performance ------------- Evolutions (3) 1500 Robots Destroyed (46) 230 Value Destroyed (1529) 1529 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3539 Cogmind --------- Core Integrity 0/700 Matter 220/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Location -7/Garrison Parts ------- Power (2) (None) Propulsion (4) (None) Utility (4) (None) Weapon (3) (None) Inventory (10) (Empty) Peak State ------------ Power Deuterium Engine Propulsion Light Treads Armored Treads Armored Treads Utility Weapon Shielding Weapon Improved Medium Laser Heavy Flak Cannon Inventory (Empty) [Rating: 19] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Cooling System Device Cooling System Protection Medium Armor Plating Weapon Heavy Flak Cannon Energy Gun Improved Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Stats ------- Bonus Breakdown 200 Entered Garrisons 200 Combat Hostiles Destroyed 36 Guns 23 Cannons 10 AOE 3 Classes Destroyed 8 Builder 6 Operator 1 Watcher 3 Swarmer 5 Grunt 23 Sentry 5 Hunter 2 Programmer 1 Major NPCs Destroyed 0 Best Kill Streak 8 Combat Bots Only 5 Max Kills in Single Turn 2 Gunslinging 0 Exploded 2 Melee 0 Best States 0 Heat Dissipation 53 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Matter Collected 435 Remotely 0 Salvage Created 1602 Parts Attached 2 Power 1 Propulsion 0 Utility 0 Weapon 1 Unidentified Prototypes 0 Parts Lost 18 Power 3 Propulsion 5 Utility 3 Weapon 7 Average Slot Usage (%) 68 Naked Turns 37 Spaces Moved 1462 Core 57 Treads 1405 Wheels 0 Legs 0 Hover 0 Flight 0 Fastest Speed (%) 200 Average Speed (%) 66 Slowest Speed (%) 58 Overloaded Moves 0 Propulsion Burnouts 0 Robots Hopped 0 Targets Rammed 1 Targets Kicked 0 Targets Crushed 0 Cave-ins Triggered 0 Spaces Dug 16 Melee 0 Projectile 0 AOE 16 Heaviest Build 24 Greatest Support 60 Greatest Overweight (x) 4 Average Overweight (x) 0 Largest Inventory 10 Average Capacity 10 Most Carried 2 Average Carried 0 Final Capacity 10 Final Carried 0 Damage Taken 3125 Core 919 Absorbed by Shields 43 Missiles Intercepted 0 Average Core Remaining (%) 87 Depth 11 Exit 100 Depth 10 Exit 82 Depth 9 Exit 97 Depth 8 Exit 71 Volleys Fired 126 Largest 2 Hottest 110 Shots Fired 203 Gun 158 Cannon 45 Launcher 0 Special 0 Kinetic 50 Thermal 88 Explosive 0 Electromagnetic 65 Robot Hit Streak 14 Robot Miss Streak 10 Penetration Max 0 Secondary Targets 3 Max Gunslinging Chain 1 Shots Hit Robots 153 Core Hits 101 Critical Hits 0 Critical Kills 0 Critical Parts Destroyed 0 Overload Shots 0 Energy Bleed 0 Heat Surge 0 Short Circuit 0 Meltdown 0 Melee Attacks 0 Impact 0 Slashing 0 Piercing 0 Sneak Attacks 0 ^Combat Hostiles 0 Follow-up Attacks 0 Knockbacks 21 Impact 0 Kinetic 18 Secondary 3 Damage Inflicted 2809 Guns 1676 Cannons 948 Explosions 183 Melee 0 Ramming 2 Kinetic 982 Thermal 929 Explosive 0 Electromagnetic 896 Impact 0 Slashing 0 Piercing 0 Overflow Damage 17 Projectiles 0 Explosions 17 Melee 0 Self-Inflicted Damage 139 Shots 4 Rammed 1 Highest Temperature 35 Average Temperature 9 Received Heat Transfer 609 Highest Corruption 1 Average Corruption 1 Corruption Purged 0 Energy Discharge 1 Data loss (database) 1 Recyclers Shooed 0 Haulers Intercepted 0 Robots Corrupted 0 Combat Hostiles 0 Parts Fried 0 Impact Corruptions 0 Robots Melted 0 Combat Hostiles 0 Parts Melted 0 Heat Transferred 1826 Parts Sabotaged 0 Parts Stolen 0 Parts Stripped 0 Parts Self-Destructed 0 Prevented 0 Power Chain Reactions 4 Communications Jammed 0 Distress Signals 0 Times Spotted 74 Peak Tracking Total 8 Tactical Retreats 6 Parts Field Recycled 0 Retrieved Matter 0 Drone Launches 0 Drone Recoveries 0 Traps Triggered 2 Indirectly 0 Trap Hack Attempts 0 Triggered 0 Disarmed 0 Reprogrammed 0 Reused 0 Traps Extracted 0 Installed 0 Triggered 1 Machines Disabled 4 Max in Single Turn 4 Machines Sabotaged 0 Data Cores Recovered 0 Used 0 Machines Hacked 7 Terminals 6 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 1 Total Hacks 28 Successful 16 Failed 12 Catastrophic 1 Database Lockouts 0 Manual 0 Unauthorized 0 Terminals 26 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 2 Terminal Hacks 15 Record 11 Prototype ID Bank 1 Emergency Access Points 1 Unreport Threat 1 Registered Components 1 Hacking Detections 7 Full Trace Events 1 Feedback Events 0 Feedback Corruption 0 Feedback Hackware Fried 0 Feedback Blocked 0 Trojans Installed 0 Terminals 0 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Fabricators Overloaded 0 Enemy Kills 0 Fabricator Schematic DLs 0 Garrisons Disabled 0 Garrisons Compromised 0 Fab Network Shutdowns 0 Robot Schematics Acquired 0 Robots Built 0 Total Robot Build Rating 0 Robot Fabrication Matter 0 Robot Fabrication Time 0 Part Schematics Acquired 0 Parts Built 0 Total Part Build Rating 0 Part Fabrication Matter 0 Part Fabrication Time 0 Parts Repaired 0 Part Repair Time 0 Parts Recycled 0 Recycled Matter 0 Retrieved Matter 0 Retrieved Components 0 Parts Scanalyzed 0 Part Schematics Acquired 0 Parts Damaged 0 Robot Analysis Total 0 Robots Rewired 0 Relay Couplers Released 0 First RIF Depth 0 Robots Hacked 0 Non-combat 0 Combat 0 Allies Hacked 0 Hacks Repelled 0 Total Allies 0 Largest Group 0 Highest-Rated Group 0 Highest-Rated Ally 0 Total Orders 0 Terraforming Orders 0 Walls Tunneled 0 Ally Attacks 0 Total Damage 0 Kills 0 Allies Corrupted 0 Allies Melted 0 Peak Influence 256 Average Influence 106 Final Influence 63 Maximum Alert Level 1 Low Security (%) 90 Level 1 9 Level 2 0 Level 3 0 Level 4 0 Level 5 0 Triggered High Security 0 Turns 0 Maximum Security 0 Squads Dispatched 10 Investigation 3 Extermination 1 Reinforcement 6 Assault 0 Garrison 0 Intercept 0 First Intercept Depth 0 Derelict Logs Recovered 0 Scrap Searched 0 Exploration Rate (%) 17 Regions Visited 6 Branch Regions 0 Pre-discovered Areas 0 Known Exits Taken 1 Unknown Exits Taken 4 Garrisons Visited 1 Relays Disabled 0 Generators Disabled 0 Network Hubs Disabled 0 Actions Taken 1817 Turns Passed 2885 Depth 11 12 Depth 10 665 Depth 9 572 Depth 8 703 Depth 7 933 Scrapyard 12 Materials 1940 Factory 828 Garrison 105 New Achievements 0 Prototype IDs --------------- Heavy Ion Engine Cooled Ion Engine Improved EM Shotgun Improved Medium Laser Fabricated ------------ Nothing Alien Tech Used ----------------- None Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) Achievements -------------- Crack Shot Uninvited Guest Challenges ------------ None Game ------ Seed: HellfireCombatExpander Manual?: 0 Play Time: 30 min Cumulative: 1245 min Sessions: 1 Easy Mode: 0 Game No.: 29 Easier: 0 Easiest: 0 Win Type: - Total: 0 Types: 0/0/0/0/0/0/0 Lore%: 7 Gallery%: 27 Achievement%: 0 Wizard Run: 0 Options --------- ASCII: 0 Keyboard: 0 Movement: Mouse Keybinds: 0 Fullscreen: 2 Font: 32/SmallcapsGlow Map View: 76x50 Tactical HUD: 1 FOV Handling: Fade In Map Filters: NONE Filters: NONE Steam: 1 Wizard: 0 Purchases (18) ---------------- Lgt. Deuterium Engine (Loot Box) Lgt. Treads (749) Lgt. Treads (749) Beam Rifle (699) Med. Armor Plating (699) Cooling System (699) EM Shotgun (699) Particle Gun (852) Ion Engine (Loot Box) Imp. EM Shotgun (896) Hvy. Flak Cannon (Loot Box) Weapon Shielding (Loot Box) Imp. Medium Laser (868) Arm. Treads (1309) Deuterium Engine (718) Arm. Treads (1444) Flak Gun (710) Imp. Medium Treads (1632) U=746121116 R=455993561