Cogmind - Beta 8.1 @@@ ROGUELIKE MODE Name: Rogon ---[ SELF-DESTRUCTED ]--- Performance ------------- Evolutions (1) 500 Robots Destroyed (15) 75 Value Destroyed (373) 373 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 968 Cogmind --------- Core Integrity 204/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Location -9/Materials Parts ------- Power (2) Light Nuclear Core Propulsion (2) Improved Treads Utility (3) Improved Field Recycling Unit Weapon (2) (None) Inventory (10) (Empty) Peak State ------------ Power Heavy Ion Engine Light Nuclear Core Propulsion Spiked Treads Spiked Treads Utility Hardened Light Armor Plating Improved Field Recycling Unit Weapon Autogun Heavy Hammer Inventory Light Nuclear Core [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Spiked Treads Treads Spiked Treads Utility Improved Field Recycling Unit Device Improved Field Recycling Unit Protection Hardened Light Armor Plating Weapon Heavy Hammer Ballistic Gun Autogun Impact Weapon Heavy Hammer Stats ------- Bonus Breakdown 0 Combat Hostiles Destroyed 11 Melee 4 Guns 7 Classes Destroyed 5 Worker 2 Operator 2 Swarmer 3 Grunt 7 Sentry 1 Major NPCs Destroyed 0 Best Kill Streak 3 Combat Bots Only 3 Max Kills in Single Turn 1 Gunslinging 0 Exploded 0 Melee 1 Best States 0 Heat Dissipation 28 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Matter Collected 335 Remotely 0 Salvage Created 485 Parts Attached 1 Power 1 Propulsion 0 Utility 0 Weapon 0 Unidentified Prototypes 0 Parts Lost 7 Power 2 Propulsion 2 Utility 1 Weapon 2 Average Slot Usage (%) 74 Naked Turns 84 Spaces Moved 302 Core 92 Treads 210 Wheels 0 Legs 0 Hover 0 Flight 0 Fastest Speed (%) 200 Average Speed (%) 102 Slowest Speed (%) 25 Overloaded Moves 0 Propulsion Burnouts 0 Robots Hopped 0 Targets Rammed 16 Targets Kicked 0 Targets Crushed 0 Cave-ins Triggered 0 Spaces Dug 0 Melee 0 Projectile 0 AOE 0 Heaviest Build 36 Greatest Support 40 Greatest Overweight (x) 7 Average Overweight (x) 0 Largest Inventory 10 Average Capacity 10 Most Carried 1 Average Carried 0 Final Capacity 10 Final Carried 0 Damage Taken 1391 Core 269 Absorbed by Shields 0 Missiles Intercepted 0 Average Core Remaining (%) 85 Depth 11 Exit 100 Depth 10 Exit 70 Volleys Fired 43 Largest 1 Hottest 23 Shots Fired 42 Gun 42 Cannon 0 Launcher 0 Special 0 Kinetic 42 Thermal 0 Explosive 0 Electromagnetic 0 Robot Hit Streak 7 Robot Miss Streak 5 Penetration Max 0 Secondary Targets 0 Shots Hit Robots 45 Core Hits 25 Critical Hits 1 Critical Kills 0 Critical Parts Destroyed 1 Overload Shots 0 Energy Bleed 0 Heat Surge 0 Short Circuit 0 Meltdown 0 Melee Attacks 26 Impact 26 Slashing 0 Piercing 0 Sneak Attacks 3 ^Combat Hostiles 0 Follow-up Attacks 0 Knockbacks 3 Impact 3 Kinetic 0 Secondary 0 Damage Inflicted 1148 Guns 419 Cannons 0 Explosions 0 Melee 700 Ramming 29 Kinetic 419 Thermal 0 Explosive 0 Electromagnetic 0 Impact 700 Slashing 0 Piercing 0 Overflow Damage 0 Projectiles 0 Explosions 0 Melee 0 Self-Inflicted Damage 7 Shots 0 Rammed 16 Highest Temperature 302 Average Temperature 112 Received Heat Transfer 705 Energy Bleed 1 Interference 1 Highest Corruption 1 Average Corruption 1 Corruption Purged 0 Energy Discharge 1 Weapon Failures 1 Depth 10 End 1 Recyclers Shooed 0 Haulers Intercepted 0 Robots Corrupted 0 Combat Hostiles 0 Parts Fried 0 Impact Corruptions 3 Robots Melted 0 Combat Hostiles 0 Parts Melted 0 Heat Transferred 0 Parts Sabotaged 0 Parts Stolen 0 Parts Stripped 0 Parts Self-Destructed 0 Prevented 0 Power Chain Reactions 0 Communications Jammed 0 Distress Signals 0 Times Spotted 26 Peak Tracking Total 4 Tactical Retreats 2 Parts Field Recycled 3 Retrieved Matter 46 Drone Launches 0 Drone Recoveries 0 Traps Triggered 1 Indirectly 0 Trap Hack Attempts 0 Triggered 0 Disarmed 0 Reprogrammed 0 Reused 0 Traps Extracted 0 Installed 0 Triggered 0 Machines Disabled 0 Max in Single Turn 0 Machines Sabotaged 0 Data Cores Recovered 0 Used 0 Machines Hacked 2 Terminals 1 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 1 Garrison Access 0 Total Hacks 3 Successful 2 Failed 1 Catastrophic 0 Database Lockouts 0 Manual 0 Unauthorized 0 Terminals 1 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 2 Garrison Access 0 Terminal Hacks 0 Hacking Detections 1 Full Trace Events 0 Feedback Events 0 Feedback Corruption 0 Feedback Hackware Fried 0 Feedback Blocked 0 Trojans Installed 0 Terminals 0 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Fabricators Overloaded 0 Enemy Kills 0 Fabricator Schematic DLs 0 Garrisons Disabled 0 Garrisons Compromised 0 Fab Network Shutdowns 0 Robot Schematics Acquired 0 Robots Built 0 Total Robot Build Rating 0 Robot Fabrication Matter 0 Robot Fabrication Time 0 Part Schematics Acquired 1 Parts Built 0 Total Part Build Rating 0 Part Fabrication Matter 0 Part Fabrication Time 0 Parts Repaired 0 Part Repair Time 0 Parts Recycled 0 Recycled Matter 0 Retrieved Matter 0 Retrieved Components 0 Parts Scanalyzed 1 Part Schematics Acquired 1 Parts Damaged 0 Robot Analysis Total 0 Robots Rewired 0 Relay Couplers Released 0 First RIF Depth 0 Robots Hacked 0 Non-combat 0 Combat 0 Allies Hacked 0 Hacks Repelled 0 Total Allies 0 Largest Group 0 Highest-Rated Group 0 Highest-Rated Ally 0 Total Orders 0 Terraforming Orders 0 Walls Tunneled 0 Ally Attacks 0 Total Damage 0 Kills 0 Allies Corrupted 0 Allies Melted 0 Peak Influence 200 Average Influence 103 Final Influence 134 Maximum Alert Level 1 Low Security (%) 98 Level 1 1 Level 2 0 Level 3 0 Level 4 0 Level 5 0 Triggered High Security 0 Turns 0 Maximum Security 0 Squads Dispatched 5 Investigation 0 Extermination 0 Reinforcement 5 Assault 0 Garrison 0 Intercept 0 First Intercept Depth 0 Derelict Logs Recovered 0 Scrap Searched 0 Exploration Rate (%) 21 Regions Visited 3 Branch Regions 0 Pre-discovered Areas 0 Known Exits Taken 0 Unknown Exits Taken 2 Garrisons Visited 0 Relays Disabled 0 Generators Disabled 0 Network Hubs Disabled 0 Actions Taken 420 Turns Passed 607 Depth 11 9 Depth 10 329 Depth 9 269 Scrapyard 9 Materials 598 New Achievements 0 Prototype IDs --------------- Heavy Ion Engine Fabricated ------------ Nothing Alien Tech Used ----------------- None Route ------- -11/Scrapyard -10/Materials -9/Materials Achievements -------------- Crack Shot First Step to Greatness Let's See Who's Tougher Oops Remodeling Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed: StasisActuatorGenerator Manual?: 0 Play Time: 11 min Cumulative: 274 min Sessions: 1 Easy Mode: 0 Game No.: 7 Easier: 0 Easiest: 0 Win Type: - Total: 0 Types: 0/0/0/0/0/0/0 Lore%: 2 Gallery%: 9 Achievement%: 3 Wizard Run: 0 Options --------- ASCII: 0 Keyboard: 0 Movement: Numpad Keybinds: 0 Fullscreen: 1 Font: 18/Terminus Map View: 76x50 Tactical HUD: 1 FOV Handling: Fade In Map Filters: NONE Filters: NONE Steam: 1 Wizard: 0 Purchases (10) ---------------- Imp. Field Recycling Unit (Loot Box) Autogun (699) Hvy. Hammer (629) Hrd. Light Armor Plating (699) Spk. Treads (874) Hvy. Ion Engine (699) Spk. Treads (874) Lgt. Nuclear Core (791) Lgt. Nuclear Core (791) Imp. Treads (1125) U=735348777 R=776946275