Cogmind - Beta 8.1 @@@ ROGUELIKE MODE Name: Palikka ---[ SELF-DESTRUCTED ]--- Performance ------------- Evolutions (4) 2000 Robots Destroyed (45) 225 Value Destroyed (1461) 1461 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3786 Cogmind --------- Core Integrity 567/850 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Location -6/Factory Parts ------- Power (1) (None) Propulsion (4) (None) Utility (8) Advanced Targeting Computer Weapon (2) (None) Inventory (10) Thermal Converter Small Battery Medium Matter Pod Peak State ------------ Power (None) Propulsion Armored Treads Utility Medium Matter Pod Targeting Computer Advanced Targeting Computer Light Armor Plating Weapon Precision Assault Rifle Precision Assault Rifle Inventory Thermal Converter Small Battery [Rating: 19] Favorites ----------- Power None Propulsion Armored Treads Treads Armored Treads Utility Medium Matter Pod Device Tractor Beam Storage Medium Matter Pod Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Precision Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Precision Assault Rifle Ballistic Cannon Battle Cannon Impact Weapon Maul Stats ------- Bonus Breakdown 0 Combat Hostiles Destroyed 39 Melee 1 Guns 37 Cannons 1 Classes Destroyed 8 Worker 4 Hauler 1 Watcher 1 Swarmer 9 Grunt 16 Brawler 1 Sentry 10 Hunter 3 Major NPCs Destroyed 0 Best Kill Streak 6 Combat Bots Only 6 Max Kills in Single Turn 1 Gunslinging 0 Exploded 0 Melee 1 Best States 0 Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 13 Recoil Reduction 2 Matter Collected 966 Remotely 368 Salvage Created 1890 Parts Attached 3 Power 0 Propulsion 0 Utility 1 Weapon 2 Unidentified Prototypes 0 Parts Lost 16 Power 0 Propulsion 4 Utility 5 Weapon 7 Average Slot Usage (%) 57 Naked Turns 9 Spaces Moved 1676 Core 431 Treads 1245 Wheels 0 Legs 0 Hover 0 Flight 0 Fastest Speed (%) 200 Average Speed (%) 89 Slowest Speed (%) 40 Overloaded Moves 0 Propulsion Burnouts 0 Robots Hopped 0 Targets Rammed 4 Targets Kicked 0 Targets Crushed 0 Cave-ins Triggered 0 Spaces Dug 1 Melee 0 Projectile 1 AOE 0 Heaviest Build 15 Greatest Support 40 Greatest Overweight (x) 4 Average Overweight (x) 0 Largest Inventory 10 Average Capacity 10 Most Carried 4 Average Carried 2 Final Capacity 10 Final Carried 3 Damage Taken 2710 Core 693 Absorbed by Shields 0 Missiles Intercepted 0 Average Core Remaining (%) 83 Depth 11 Exit 100 Depth 10 Exit 82 Depth 9 Exit 76 Depth 8 Exit 91 Depth 7 Exit 67 Volleys Fired 148 Largest 2 Hottest 86 Shots Fired 226 Gun 207 Cannon 19 Launcher 0 Special 0 Kinetic 194 Thermal 32 Explosive 0 Electromagnetic 0 Robot Hit Streak 20 Robot Miss Streak 4 Penetration Max 0 Secondary Targets 0 Shots Hit Robots 179 Core Hits 76 Critical Hits 2 Critical Kills 1 Critical Parts Destroyed 1 Overload Shots 0 Energy Bleed 0 Heat Surge 0 Short Circuit 0 Meltdown 0 Melee Attacks 12 Impact 12 Slashing 0 Piercing 0 Sneak Attacks 1 ^Combat Hostiles 0 Follow-up Attacks 0 Knockbacks 2 Impact 1 Kinetic 1 Secondary 0 Damage Inflicted 3072 Guns 2630 Cannons 213 Explosions 0 Melee 214 Ramming 15 Kinetic 2343 Thermal 500 Explosive 0 Electromagnetic 0 Impact 214 Slashing 0 Piercing 0 Overflow Damage 0 Projectiles 0 Explosions 0 Melee 0 Self-Inflicted Damage 7 Shots 0 Rammed 4 Highest Temperature 142 Average Temperature 41 Received Heat Transfer 738 Highest Corruption 2 Average Corruption 2 Corruption Purged 0 Recyclers Shooed 0 Haulers Intercepted 1 Robots Corrupted 0 Combat Hostiles 0 Parts Fried 0 Impact Corruptions 1 Robots Melted 0 Combat Hostiles 0 Parts Melted 0 Heat Transferred 925 Parts Sabotaged 0 Parts Stolen 0 Parts Stripped 0 Parts Self-Destructed 0 Prevented 0 Power Chain Reactions 0 Communications Jammed 0 Distress Signals 0 Times Spotted 68 Peak Tracking Total 6 Tactical Retreats 4 Parts Field Recycled 0 Retrieved Matter 0 Drone Launches 0 Drone Recoveries 0 Traps Triggered 2 Indirectly 0 Trap Hack Attempts 0 Triggered 0 Disarmed 6 Reprogrammed 0 Reused 0 Traps Extracted 0 Installed 0 Triggered 0 Machines Disabled 1 Max in Single Turn 1 Machines Sabotaged 0 Data Cores Recovered 0 Used 0 Machines Hacked 19 Terminals 19 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Total Hacks 60 Successful 39 Failed 21 Catastrophic 8 Database Lockouts 0 Manual 55 Unauthorized 34 Terminals 60 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Terminal Hacks 9 Prototype ID Bank 1 Unreport Threat 5 Locate Traps 1 Disarm Traps 1 Zone Layout 1 Hacking Detections 17 Full Trace Events 1 Feedback Events 0 Feedback Corruption 0 Feedback Hackware Fried 0 Feedback Blocked 0 Trojans Installed 30 Terminals 30 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Fabricators Overloaded 0 Enemy Kills 0 Fabricator Schematic DLs 0 Garrisons Disabled 0 Garrisons Compromised 0 Fab Network Shutdowns 0 Robot Schematics Acquired 0 Robots Built 0 Total Robot Build Rating 0 Robot Fabrication Matter 0 Robot Fabrication Time 0 Part Schematics Acquired 0 Parts Built 0 Total Part Build Rating 0 Part Fabrication Matter 0 Part Fabrication Time 0 Parts Repaired 0 Part Repair Time 0 Parts Recycled 0 Recycled Matter 0 Retrieved Matter 0 Retrieved Components 0 Parts Scanalyzed 0 Part Schematics Acquired 0 Parts Damaged 0 Robot Analysis Total 0 Robots Rewired 0 Relay Couplers Released 0 First RIF Depth 0 Robots Hacked 0 Non-combat 0 Combat 0 Allies Hacked 0 Hacks Repelled 0 Total Allies 0 Largest Group 0 Highest-Rated Group 0 Highest-Rated Ally 0 Total Orders 0 Terraforming Orders 0 Walls Tunneled 0 Ally Attacks 0 Total Damage 0 Kills 0 Allies Corrupted 0 Allies Melted 0 Peak Influence 270 Average Influence 77 Final Influence 52 Maximum Alert Level 1 Low Security (%) 95 Level 1 4 Level 2 0 Level 3 0 Level 4 0 Level 5 0 Triggered High Security 0 Turns 0 Maximum Security 0 Squads Dispatched 6 Investigation 2 Extermination 1 Reinforcement 3 Assault 0 Garrison 0 Intercept 0 First Intercept Depth 0 Derelict Logs Recovered 0 Scrap Searched 0 Exploration Rate (%) 14 Regions Visited 8 Branch Regions 0 Pre-discovered Areas 0 Known Exits Taken 2 Unknown Exits Taken 3 Garrisons Visited 0 Relays Disabled 0 Generators Disabled 0 Network Hubs Disabled 0 Actions Taken 2007 Turns Passed 2899 Depth 11 9 Depth 10 531 Depth 9 904 Depth 8 680 Depth 7 539 Depth 6 236 Scrapyard 9 Materials 2115 Factory 706 Waste 69 New Achievements 0 Prototype IDs --------------- Cooled Airjet Advanced Beam Rifle Enhanced Autogun Precision Assault Rifle Advanced EMP Blaster Fabricated ------------ Nothing Alien Tech Used ----------------- None Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) Achievements -------------- None Challenges ------------ None Game ------ Seed: LightEnhancedFlail Manual?: 0 Play Time: 21 min Cumulative: 15858 min Sessions: 1 Easy Mode: 0 Game No.: 372 Easier: 0 Easiest: 0 Win Type: - Total: 27 Types: 19/0/5/3/0/0/0 Lore%: 87 Gallery%: 83 Achievement%: 48 Wizard Run: 0 Options --------- ASCII: 0 Keyboard: 1 Movement: Numpad Keybinds: 0 Fullscreen: 1 Font: 24/Smallcaps Map View: 76x50 Tactical HUD: 1 FOV Handling: Fade In Map Filters: NONE Filters: NONE Steam: 1 Wizard: 0 Purchases (20) ---------------- Lgt. Treads (749) Lgt. Treads (749) Assault Rifle (599) Battle Cannon (769) Tractor Beam (Loot Box) Adv. Signal Interpreter (Loot Box) Adv. Beam Rifle (Loot Box) Med. Matter Pod (Loot Box) Sml. Battery (Loot Box) Thermal Converter (Loot Box) Enh. Autogun (896) Arm. Treads (1566) Targeting Computer (556) Lgt. Armor Plating (677) Prc. Assault Rifle (1052) Prc. Assault Rifle (1052) Adv. Targeting Computer (728) Med. Armor Plating (657) Imp. Medium Treads (1486) Maul (464) U=864100668 R=575833015