Cogmind - Beta 8.1 @@@ ROGUELIKE MODE Name: Jeffery ---[ CORE DESTROYED ]--- Performance ------------- Evolutions (2) 1000 Robots Destroyed (57) 285 Value Destroyed (990) 990 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 2379 Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 51/100 System Corruption 0% Temperature Cool (0) Location -8/Materials Parts ------- Power (2) (None) Propulsion (2) (None) Utility (4) Seismic Analyzer Weapon (3) Cooled Particle Cannon Inventory (10) (Empty) Peak State ------------ Power Heavy Ion Engine Heavy Ion Engine Propulsion Carbon-fiber Leg Carbon-fiber Leg Utility Advanced Weight Redist. System Experimental Sensor Array Seismic Analyzer Shield Generator Weapon Minigun Assault Cannon Inventory (Empty) [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Carbon-fiber Leg Wheel Armored Wheel Leg Carbon-fiber Leg Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Processor Improved Targeting Computer Weapon Assault Cannon Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Stats ------- Bonus Breakdown 44 High Alert Combat Kills 44 Combat Hostiles Destroyed 27 Cannons 21 AOE 6 Classes Destroyed 9 Worker 6 Builder 9 Tunneler 8 Hauler 1 Recycler 3 Watcher 3 Swarmer 12 Grunt 8 Sentry 7 Major NPCs Destroyed 0 Best Kill Streak 15 Combat Bots Only 8 Max Kills in Single Turn 5 Gunslinging 0 Exploded 3 Melee 0 Best States 0 Heat Dissipation 31 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 30 Additional Mass Support 9 Heat Shielding 75 Evasion (%) 50 Targeting Accuracy 6 Matter Collected 939 Remotely 0 Salvage Created 1275 Parts Attached 2 Power 0 Propulsion 0 Utility 2 Weapon 0 Unidentified Prototypes 1 Parts Lost 18 Power 3 Propulsion 5 Utility 5 Weapon 5 Average Slot Usage (%) 80 Naked Turns 21 Spaces Moved 885 Core 87 Treads 0 Wheels 309 Legs 489 Hover 0 Flight 0 Fastest Speed (%) 200 Average Speed (%) 103 Slowest Speed (%) 66 Overloaded Moves 0 Propulsion Burnouts 0 Robots Hopped 0 Targets Rammed 33 Targets Kicked 3 Targets Crushed 0 Cave-ins Triggered 2 Spaces Dug 151 Melee 0 Projectile 28 AOE 123 Heaviest Build 27 Greatest Support 39 Greatest Overweight (x) 2 Average Overweight (x) 0 Largest Inventory 10 Average Capacity 10 Most Carried 1 Average Carried 0 Final Capacity 10 Final Carried 0 Damage Taken 2633 Core 980 Absorbed by Shields 127 Missiles Intercepted 0 Average Core Remaining (%) 62 Depth 11 Exit 92 Depth 10 Exit 86 Depth 9 Exit 9 Volleys Fired 141 Largest 2 Hottest 69 Shots Fired 171 Gun 30 Cannon 122 Launcher 19 Special 0 Kinetic 148 Thermal 4 Explosive 19 Electromagnetic 0 Robot Hit Streak 7 Robot Miss Streak 7 Penetration Max 0 Secondary Targets 0 Shots Hit Robots 88 Core Hits 70 Critical Hits 1 Critical Kills 0 Critical Parts Destroyed 1 Overload Shots 0 Energy Bleed 0 Heat Surge 0 Short Circuit 0 Meltdown 0 Melee Attacks 4 Impact 4 Slashing 0 Piercing 0 Sneak Attacks 2 ^Combat Hostiles 0 Follow-up Attacks 0 Knockbacks 18 Impact 3 Kinetic 14 Secondary 1 Damage Inflicted 3338 Guns 130 Cannons 1709 Explosions 1251 Melee 167 Ramming 81 Kinetic 1785 Thermal 54 Explosive 1251 Electromagnetic 0 Impact 167 Slashing 0 Piercing 0 Overflow Damage 0 Projectiles 0 Explosions 0 Melee 0 Self-Inflicted Damage 227 Shots 4 Rammed 30 Highest Temperature 296 Average Temperature 67 Received Heat Transfer 621 Highest Corruption 7 Average Corruption 4 Corruption Purged 0 Message Errors 3 Matter Fused 2 Energy Discharge 6 Data loss (database) 2 Misfires 1 Targeting Errors 4 Weapon Failures 2 Depth 9 End 7 Recyclers Shooed 0 Haulers Intercepted 1 Robots Corrupted 0 Combat Hostiles 0 Parts Fried 0 Impact Corruptions 3 Robots Melted 0 Combat Hostiles 0 Parts Melted 0 Heat Transferred 74 Parts Sabotaged 0 Parts Stolen 0 Parts Stripped 0 Parts Self-Destructed 0 Prevented 0 Power Chain Reactions 0 Communications Jammed 0 Distress Signals 0 Times Spotted 45 Peak Tracking Total 8 Tactical Retreats 1 Parts Field Recycled 0 Retrieved Matter 0 Drone Launches 0 Drone Recoveries 0 Traps Triggered 1 Indirectly 0 Trap Hack Attempts 0 Triggered 0 Disarmed 0 Reprogrammed 0 Reused 0 Traps Extracted 0 Installed 0 Triggered 0 Machines Disabled 7 Max in Single Turn 1 Machines Sabotaged 0 Data Cores Recovered 0 Used 0 Machines Hacked 0 Terminals 0 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Total Hacks 0 Successful 0 Failed 0 Catastrophic 0 Database Lockouts 0 Manual 0 Unauthorized 0 Terminals 0 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Terminal Hacks 0 Hacking Detections 0 Full Trace Events 0 Feedback Events 0 Feedback Corruption 0 Feedback Hackware Fried 0 Feedback Blocked 0 Trojans Installed 0 Terminals 0 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Fabricators Overloaded 0 Enemy Kills 0 Fabricator Schematic DLs 0 Garrisons Disabled 0 Garrisons Compromised 0 Fab Network Shutdowns 0 Robot Schematics Acquired 0 Robots Built 0 Total Robot Build Rating 0 Robot Fabrication Matter 0 Robot Fabrication Time 0 Part Schematics Acquired 0 Parts Built 0 Total Part Build Rating 0 Part Fabrication Matter 0 Part Fabrication Time 0 Parts Repaired 0 Part Repair Time 0 Parts Recycled 0 Recycled Matter 0 Retrieved Matter 0 Retrieved Components 0 Parts Scanalyzed 0 Part Schematics Acquired 0 Parts Damaged 0 Robot Analysis Total 0 Robots Rewired 0 Relay Couplers Released 0 First RIF Depth 0 Robots Hacked 0 Non-combat 0 Combat 0 Allies Hacked 0 Hacks Repelled 0 Total Allies 0 Largest Group 0 Highest-Rated Group 0 Highest-Rated Ally 0 Total Orders 0 Terraforming Orders 0 Walls Tunneled 0 Ally Attacks 0 Total Damage 0 Kills 0 Allies Corrupted 0 Allies Melted 0 Peak Influence 545 Average Influence 201 Final Influence 176 Maximum Alert Level 2 Low Security (%) 53 Level 1 31 Level 2 15 Level 3 0 Level 4 0 Level 5 0 Triggered High Security 0 Turns 0 Maximum Security 0 Squads Dispatched 4 Investigation 1 Extermination 0 Reinforcement 3 Assault 0 Garrison 0 Intercept 0 First Intercept Depth 0 Derelict Logs Recovered 0 Scrap Searched 0 Exploration Rate (%) 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 Known Exits Taken 0 Unknown Exits Taken 4 Garrisons Visited 0 Relays Disabled 0 Generators Disabled 0 Network Hubs Disabled 0 Actions Taken 1062 Turns Passed 1277 Depth 11 67 Depth 10 158 Depth 9 864 Depth 8 188 Scrapyard 67 Materials 911 Mines 299 New Achievements 0 Prototype IDs --------------- Heavy Ion Engine Experimental Sensor Array Cooled Particle Cannon Fabricated ------------ Nothing Alien Tech Used ----------------- None Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials Achievements -------------- Close Call Crack Shot Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed: FissionIntegrityBlaster Manual?: 0 Play Time: 15 min Cumulative: 128 min Sessions: 1 Easy Mode: 0 Game No.: 6 Easier: 0 Easiest: 0 Win Type: - Total: 0 Types: 0/0/0/0/0/0/0 Lore%: 0 Gallery%: 7 Achievement%: 3 Wizard Run: 0 Options --------- ASCII: 0 Keyboard: 0 Movement: Arrows Keybinds: 0 Fullscreen: 1 Font: 18/SmallcapsGlow Map View: 76x50 Tactical HUD: 0 FOV Handling: Fade In Map Filters: NONE Filters: NONE Steam: 1 Wizard: 0 Purchases (19) ---------------- Imp. Targeting Computer (Loot Box) Aluminum Leg (Loot Box) Adv. Weight Redist. System (Loot Box) Grenade Launcher (Loot Box) Arm. Wheel (Loot Box) Seismic Analyzer (Loot Box) Hammer (Loot Box) Ion Engine (560) Assault Cannon (917) Hvy. Ion Engine (560) Hvy. Ion Engine (560) Carbon-fiber Leg (743) Carbon-fiber Leg (743) Heat Shielding (789) Assault Cannon (867) Minigun (639) Shield Generator (695) Carbon-fiber Leg (845) Cld. Particle Cannon (Loot Box) U=964016526 R=825846147