Cogmind - Beta 8.1 @@@ ROGUELIKE MODE Name: Heinous ---[ CORE DESTROYED ]--- Performance ------------- Evolutions (2) 1000 Robots Destroyed (62) 310 Value Destroyed (1836) 1836 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3186 Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Location -8/Materials Parts ------- Power (2) (None) Propulsion (3) Compact Wheel Utility (3) (None) Weapon (3) Gauss Rifle Inventory (10) (Empty) Peak State ------------ Power Ion Engine Nuclear Core Propulsion Light Treads Improved Treads Utility Shield Generator Weapon Lightning Gun Assault Cannon Assault Cannon Inventory (Empty) [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Targeting Computer Device Cooling System Processor Targeting Computer Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Stats ------- Bonus Breakdown 0 Combat Hostiles Destroyed 51 Guns 24 Cannons 27 Classes Destroyed 11 Worker 2 Builder 5 Tunneler 1 Operator 1 Watcher 2 Swarmer 12 Grunt 28 Brawler 2 Duelist 1 Sentry 7 Hunter 1 Major NPCs Destroyed 0 Best Kill Streak 9 Combat Bots Only 7 Max Kills in Single Turn 2 Gunslinging 0 Exploded 0 Melee 0 Best States 0 Heat Dissipation 50 Energy Generation 19 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Matter Collected 1414 Remotely 0 Salvage Created 1880 Parts Attached 2 Power 2 Propulsion 0 Utility 0 Weapon 0 Unidentified Prototypes 0 Parts Lost 21 Power 4 Propulsion 4 Utility 4 Weapon 9 Average Slot Usage (%) 55 Naked Turns 11 Spaces Moved 1183 Core 279 Treads 737 Wheels 167 Legs 0 Hover 0 Flight 0 Fastest Speed (%) 200 Average Speed (%) 67 Slowest Speed (%) 40 Overloaded Moves 0 Propulsion Burnouts 0 Robots Hopped 0 Targets Rammed 6 Targets Kicked 0 Targets Crushed 1 Cave-ins Triggered 0 Spaces Dug 41 Melee 0 Projectile 41 AOE 0 Heaviest Build 28 Greatest Support 46 Greatest Overweight (x) 4 Average Overweight (x) 0 Largest Inventory 10 Average Capacity 10 Most Carried 2 Average Carried 0 Final Capacity 10 Final Carried 0 Damage Taken 3090 Core 964 Absorbed by Shields 216 Missiles Intercepted 0 Average Core Remaining (%) 64 Depth 11 Exit 100 Depth 10 Exit 88 Depth 9 Exit 6 Volleys Fired 252 Largest 3 Hottest 143 Shots Fired 367 Gun 211 Cannon 156 Launcher 0 Special 0 Kinetic 324 Thermal 28 Explosive 0 Electromagnetic 15 Robot Hit Streak 16 Robot Miss Streak 7 Penetration Max 1 Secondary Targets 3 Max Gunslinging Chain 1 Shots Hit Robots 245 Core Hits 96 Critical Hits 7 Critical Kills 3 Critical Parts Destroyed 4 Overload Shots 0 Energy Bleed 0 Heat Surge 0 Short Circuit 0 Meltdown 0 Melee Attacks 0 Impact 0 Slashing 0 Piercing 0 Sneak Attacks 0 ^Combat Hostiles 0 Follow-up Attacks 0 Knockbacks 21 Impact 1 Kinetic 19 Secondary 1 Damage Inflicted 4620 Guns 2398 Cannons 2190 Explosions 0 Melee 0 Ramming 32 Kinetic 4089 Thermal 258 Explosive 0 Electromagnetic 241 Impact 0 Slashing 0 Piercing 0 Overflow Damage 2 Projectiles 0 Explosions 0 Melee 2 Self-Inflicted Damage 0 Shots 0 Rammed 5 Highest Temperature 525 Average Temperature 161 Received Heat Transfer 1162 Shutdowns 1 Interference 3 Matter Decay 2 Short Circuit 1 Damage (minor) 2 Highest Corruption 3 Average Corruption 1 Corruption Purged 0 Message Errors 1 Energy Discharge 1 Targeting Errors 3 Depth 9 End 3 Recyclers Shooed 0 Haulers Intercepted 0 Robots Corrupted 0 Combat Hostiles 0 Parts Fried 0 Impact Corruptions 0 Robots Melted 0 Combat Hostiles 0 Parts Melted 0 Heat Transferred 777 Parts Sabotaged 0 Parts Stolen 0 Parts Stripped 0 Parts Self-Destructed 0 Prevented 0 Power Chain Reactions 0 Communications Jammed 0 Distress Signals 0 Times Spotted 93 Peak Tracking Total 9 Tactical Retreats 11 Parts Field Recycled 0 Retrieved Matter 0 Drone Launches 0 Drone Recoveries 0 Traps Triggered 3 Indirectly 0 Trap Hack Attempts 0 Triggered 0 Disarmed 0 Reprogrammed 0 Reused 0 Traps Extracted 0 Installed 0 Triggered 0 Machines Disabled 5 Max in Single Turn 1 Machines Sabotaged 0 Data Cores Recovered 0 Used 0 Machines Hacked 9 Terminals 9 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Total Hacks 23 Successful 16 Failed 7 Catastrophic 0 Database Lockouts 0 Manual 0 Unauthorized 0 Terminals 23 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Terminal Hacks 16 Record 3 Prototype ID Bank 1 Alert Level 9 Zone Layout 3 Hacking Detections 7 Full Trace Events 3 Feedback Events 0 Feedback Corruption 0 Feedback Hackware Fried 0 Feedback Blocked 0 Trojans Installed 0 Terminals 0 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Fabricators Overloaded 0 Enemy Kills 0 Fabricator Schematic DLs 0 Garrisons Disabled 0 Garrisons Compromised 0 Fab Network Shutdowns 0 Robot Schematics Acquired 0 Robots Built 0 Total Robot Build Rating 0 Robot Fabrication Matter 0 Robot Fabrication Time 0 Part Schematics Acquired 0 Parts Built 0 Total Part Build Rating 0 Part Fabrication Matter 0 Part Fabrication Time 0 Parts Repaired 0 Part Repair Time 0 Parts Recycled 0 Recycled Matter 0 Retrieved Matter 0 Retrieved Components 0 Parts Scanalyzed 0 Part Schematics Acquired 0 Parts Damaged 0 Robot Analysis Total 0 Robots Rewired 0 Relay Couplers Released 0 First RIF Depth 0 Robots Hacked 0 Non-combat 0 Combat 0 Allies Hacked 0 Hacks Repelled 0 Total Allies 0 Largest Group 0 Highest-Rated Group 0 Highest-Rated Ally 0 Total Orders 0 Terraforming Orders 0 Walls Tunneled 0 Ally Attacks 0 Total Damage 0 Kills 0 Allies Corrupted 0 Allies Melted 0 Peak Influence 385 Average Influence 179 Final Influence 385 Maximum Alert Level 1 Low Security (%) 54 Level 1 45 Level 2 0 Level 3 0 Level 4 0 Level 5 0 Triggered High Security 0 Turns 0 Maximum Security 0 Squads Dispatched 6 Investigation 4 Extermination 0 Reinforcement 2 Assault 0 Garrison 0 Intercept 0 First Intercept Depth 0 Derelict Logs Recovered 0 Scrap Searched 0 Exploration Rate (%) 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 0 Known Exits Taken 0 Unknown Exits Taken 4 Garrisons Visited 0 Relays Disabled 0 Generators Disabled 0 Network Hubs Disabled 0 Actions Taken 1484 Turns Passed 2518 Depth 11 29 Depth 10 238 Depth 9 1496 Depth 8 755 Scrapyard 29 Materials 2411 Mines 78 New Achievements 0 Prototype IDs --------------- Heavy Ion Engine Improved Medium Laser Fabricated ------------ Nothing Alien Tech Used ----------------- None Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials Achievements -------------- None Challenges ------------ None Game ------ Seed: ThunderBarrageBarrier Manual?: 0 Play Time: 36 min Cumulative: 249 min Sessions: 1 Easy Mode: 0 Game No.: 8 Easier: 0 Easiest: 0 Win Type: - Total: 0 Types: 0/0/0/0/0/0/0 Lore%: 1 Gallery%: 8 Achievement%: 7 Wizard Run: 0 Options --------- ASCII: 0 Keyboard: 0 Movement: Numpad Keybinds: 0 Fullscreen: 1 Font: 18/SmallcapsGlow Map View: 76x50 Tactical HUD: 1 FOV Handling: Fade In Map Filters: NONE Filters: NONE Steam: 1 Wizard: 0 Purchases (23) ---------------- Imp. Treads (874) Imp. Treads (874) Imp. Ion Engine (699) Med. Laser (599) Lgt. Assault Rifle (599) Shield Generator (699) Targeting Computer (599) Cooling System (752) Ion Engine (603) Minigun (817) Assault Cannon (443) Lgt. Treads (871) Nuclear Core (Loot Box) Imp. Treads (1092) Assault Cannon (1013) Shield Generator (955) Lightning Gun (1115) Gauss Cannon (1196) Gauss Rifle (994) Imp. Ion Engine (681) Adv. Assault Cannon (672) Com. Wheel (595) Gauss Rifle (998) U=551005187 R=552930026