Cogmind - Beta 8.1 @@@ ROGUELIKE MODE Name: Gitida ---[ CORE DESTROYED ]--- Performance ------------- Evolutions (3) 1500 Robots Destroyed (38) 190 Value Destroyed (923) 923 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (583) 583 TOTAL SCORE: 3216 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Location -7/Factory Parts ------- Power (2) (None) Propulsion (3) (None) Utility (5) Advanced Signal Interpreter Weapon (3) (None) Inventory (10) Field Propulsion Array Peak State ------------ Power Micro Nuclear Core Propulsion Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Utility Improved Cooling System Weapon Heavy EM Pulse Gun EM Pulse Cannon Gauss Rifle Inventory (Empty) [Rating: 29] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Improved Cooling System Device Improved Cooling System Processor Advanced Signal Interpreter Weapon Gauss Rifle Energy Gun Precision Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Stats ------- Bonus Breakdown 583 High Alert Combat Kills 83 Entered Garrisons 200 Used RIF Installer 300 Combat Hostiles Destroyed 35 Guns 14 Cannons 4 AOE 17 Classes Destroyed 7 Worker 1 Tunneler 1 Operator 1 Swarmer 20 Grunt 7 Sentry 7 Hunter 1 Major NPCs Destroyed 0 Best Kill Streak 8 Combat Bots Only 8 Max Kills in Single Turn 3 Gunslinging 0 Exploded 3 Melee 0 Best States 0 Heat Dissipation 61 Energy Generation 15 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Matter Collected 470 Remotely 0 Salvage Created 1045 Parts Attached 1 Power 0 Propulsion 0 Utility 0 Weapon 1 Unidentified Prototypes 0 Parts Lost 11 Power 2 Propulsion 3 Utility 1 Weapon 5 Average Slot Usage (%) 43 Naked Turns 48 Spaces Moved 1784 Core 451 Treads 0 Wheels 0 Legs 0 Hover 0 Flight 1333 Fastest Speed (%) 294 Average Speed (%) 241 Slowest Speed (%) 40 Overloaded Moves 0 Propulsion Burnouts 0 Robots Hopped 14 Targets Rammed 4 Targets Kicked 0 Targets Crushed 0 Cave-ins Triggered 0 Spaces Dug 71 Melee 0 Projectile 6 AOE 65 Heaviest Build 21 Greatest Support 21 Greatest Overweight (x) 5 Average Overweight (x) 0 Largest Inventory 10 Average Capacity 10 Most Carried 2 Average Carried 0 Final Capacity 10 Final Carried 2 Damage Taken 1857 Core 1062 Absorbed by Shields 42 Missiles Intercepted 0 Average Core Remaining (%) 81 Depth 11 Exit 100 Depth 10 Exit 90 Depth 9 Exit 86 Depth 8 Exit 50 Volleys Fired 68 Largest 3 Hottest 136 Shots Fired 120 Gun 91 Cannon 20 Launcher 9 Special 0 Kinetic 50 Thermal 0 Explosive 9 Electromagnetic 61 Robot Hit Streak 19 Robot Miss Streak 2 Penetration Max 1 Secondary Targets 1 Max Gunslinging Chain 1 Shots Hit Robots 80 Core Hits 49 Critical Hits 3 Critical Kills 1 Critical Parts Destroyed 2 Overload Shots 0 Energy Bleed 0 Heat Surge 0 Short Circuit 0 Meltdown 0 Melee Attacks 0 Impact 0 Slashing 0 Piercing 0 Sneak Attacks 0 ^Combat Hostiles 0 Follow-up Attacks 0 Knockbacks 0 Impact 0 Kinetic 0 Secondary 0 Damage Inflicted 2657 Guns 1283 Cannons 301 Explosions 1057 Melee 0 Ramming 16 Kinetic 605 Thermal 119 Explosive 938 Electromagnetic 979 Impact 0 Slashing 0 Piercing 0 Overflow Damage 15 Projectiles 0 Explosions 15 Melee 0 Self-Inflicted Damage 137 Shots 5 Rammed 4 Highest Temperature 54 Average Temperature 26 Received Heat Transfer 474 Highest Corruption 6 Average Corruption 6 Corruption Purged 0 Message Errors 2 Matter Fused 2 Energy Discharge 1 Data loss (database) 1 Recyclers Shooed 0 Haulers Intercepted 0 Robots Corrupted 0 Combat Hostiles 0 Parts Fried 0 Impact Corruptions 0 Robots Melted 0 Combat Hostiles 0 Parts Melted 0 Heat Transferred 50 Parts Sabotaged 0 Parts Stolen 0 Parts Stripped 0 Parts Self-Destructed 0 Prevented 0 Power Chain Reactions 2 Communications Jammed 0 Distress Signals 0 Times Spotted 86 Peak Tracking Total 16 Tactical Retreats 7 Parts Field Recycled 0 Retrieved Matter 0 Drone Launches 0 Drone Recoveries 0 Traps Triggered 8 Indirectly 0 Trap Hack Attempts 0 Triggered 0 Disarmed 0 Reprogrammed 0 Reused 0 Traps Extracted 0 Installed 0 Triggered 0 Machines Disabled 0 Max in Single Turn 0 Machines Sabotaged 0 Data Cores Recovered 1 Used 1 Machines Hacked 5 Terminals 4 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 1 Total Hacks 13 Successful 5 Failed 8 Catastrophic 2 Database Lockouts 0 Manual 4 Unauthorized 0 Terminals 12 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 1 Terminal Hacks 4 Part Schematic 1 Branch Access Points 1 Recall Reinforcements 1 Zone Layout 1 Hacking Detections 4 Full Trace Events 2 Feedback Events 0 Feedback Corruption 0 Feedback Hackware Fried 0 Feedback Blocked 0 Trojans Installed 0 Terminals 0 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Fabricators Overloaded 0 Enemy Kills 0 Fabricator Schematic DLs 0 Garrisons Disabled 0 Garrisons Compromised 0 Fab Network Shutdowns 0 Robot Schematics Acquired 0 Robots Built 0 Total Robot Build Rating 0 Robot Fabrication Matter 0 Robot Fabrication Time 0 Part Schematics Acquired 1 Parts Built 0 Total Part Build Rating 0 Part Fabrication Matter 0 Part Fabrication Time 0 Parts Repaired 0 Part Repair Time 0 Parts Recycled 0 Recycled Matter 0 Retrieved Matter 0 Retrieved Components 0 Parts Scanalyzed 0 Part Schematics Acquired 0 Parts Damaged 0 Robot Analysis Total 0 Robots Rewired 1 Relay Couplers Released 0 First RIF Depth -8 Robots Hacked 0 Non-combat 0 Combat 0 Allies Hacked 0 Hacks Repelled 0 Total Allies 1 Largest Group 1 Highest-Rated Group 16 Highest-Rated Ally 16 Total Orders 0 Terraforming Orders 0 Walls Tunneled 0 Ally Attacks 5 Total Damage 43 Kills 0 Allies Corrupted 0 Allies Melted 0 Peak Influence 598 Average Influence 285 Final Influence 126 Maximum Alert Level 2 Low Security (%) 38 Level 1 37 Level 2 23 Level 3 0 Level 4 0 Level 5 0 Triggered High Security 0 Turns 0 Maximum Security 0 Squads Dispatched 6 Investigation 2 Extermination 0 Reinforcement 1 Assault 0 Garrison 3 Intercept 0 First Intercept Depth 0 Derelict Logs Recovered 0 Scrap Searched 0 Exploration Rate (%) 18 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 0 Known Exits Taken 1 Unknown Exits Taken 4 Garrisons Visited 1 Relays Disabled 0 Generators Disabled 0 Network Hubs Disabled 0 Actions Taken 2057 Turns Passed 1284 Depth 11 10 Depth 10 52 Depth 9 128 Depth 8 647 Depth 7 447 Scrapyard 10 Materials 438 Factory 383 Mines 41 Waste 64 Garrison 348 New Achievements 0 Prototype IDs --------------- Precision Shock Rifle Fabricated ------------ Nothing Alien Tech Used ----------------- None Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: Low x2) Achievements -------------- None Challenges ------------ None Game ------ Seed: ModifiedHelicalMallet Manual?: 0 Play Time: 15 min Cumulative: 5454 min Sessions: 1 Easy Mode: 0 Game No.: 99 Easier: 0 Easiest: 0 Win Type: - Total: 0 Types: 0/0/0/0/0/0/0 Lore%: 56 Gallery%: 56 Achievement%: 44 Wizard Run: 0 Options --------- ASCII: 0 Keyboard: 0 Movement: Numpad Keybinds: 0 Fullscreen: 1 Font: 12/Terminus Map View: 83x54 Tactical HUD: 0 FOV Handling: Fade In Map Filters: NONE Filters: NONE Steam: 1 Wizard: 0 Purchases (14) ---------------- Grenade Launcher (899) Grenade Launcher (974) Prc. Shock Rifle (963) Gauss Rifle (866) Xenon Bombardment Thruster (1276) Mic. Nuclear Core (855) Xenon Bombardment Thruster (1276) Imp. Cooling System (929) Xenon Bombardment Thruster (1271) Hvy. EM Pulse Gun (727) EM Pulse Cannon (810) Mak. Power Source (927) Adv. Signal Interpreter (759) Field Propulsion Array (Loot Box) U=102787817 R=790477090