Cogmind - Beta 8.1 @@@ ROGUELIKE MODE Name: Enzo ---[ SELF-DESTRUCTED ]--- Performance ------------- Evolutions (2) 1000 Robots Destroyed (25) 125 Value Destroyed (582) 582 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 2169 Cogmind --------- Core Integrity 550/550 Matter 286/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Location -8/Materials Parts ------- Power (1) Enhanced Nuclear Core Propulsion (2) Improved Hover Unit Airjet Utility (6) Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Improved ECM Suite Weapon (2) Improved Light Cannon Datajack Inventory (10) Light Nuclear Core Rocket Launcher Peak State ------------ Power Enhanced Nuclear Core Propulsion Improved Hover Unit Airjet Utility Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Improved ECM Suite Weapon Improved Light Cannon Datajack Inventory Light Nuclear Core Rocket Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Hover Unit Improved Hover Unit Utility Improved Sensor Array Device Improved Sensor Array Processor Improved Signal Interpreter Weapon Datajack Ballistic Cannon Light Cannon Special Melee Weapon Datajack Stats ------- Bonus Breakdown 342 Follower Combat Kills 342 Combat Hostiles Destroyed 19 Cannons 19 Classes Destroyed 4 Operator 3 Watcher 3 Swarmer 9 Grunt 10 Major NPCs Destroyed 0 Best Kill Streak 4 Combat Bots Only 4 Max Kills in Single Turn 1 Gunslinging 0 Exploded 0 Melee 0 Best States 0 Heat Dissipation 31 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 8 Evasion (%) 53 Matter Collected 523 Remotely 0 Salvage Created 456 Parts Attached 3 Power 2 Propulsion 0 Utility 1 Weapon 0 Unidentified Prototypes 1 Parts Lost 4 Power 0 Propulsion 1 Utility 2 Weapon 1 Average Slot Usage (%) 95 Naked Turns 0 Spaces Moved 1761 Core 0 Treads 0 Wheels 0 Legs 0 Hover 1761 Flight 0 Fastest Speed (%) 178 Average Speed (%) 176 Slowest Speed (%) 83 Overloaded Moves 0 Propulsion Burnouts 0 Robots Hopped 0 Targets Rammed 0 Targets Kicked 0 Targets Crushed 0 Cave-ins Triggered 0 Spaces Dug 0 Melee 0 Projectile 0 AOE 0 Heaviest Build 19 Greatest Support 17 Greatest Overweight (x) 1 Average Overweight (x) 0 Largest Inventory 10 Average Capacity 10 Most Carried 2 Average Carried 0 Final Capacity 10 Final Carried 2 Damage Taken 316 Core 51 Absorbed by Shields 0 Missiles Intercepted 0 Average Core Remaining (%) 94 Depth 11 Exit 100 Depth 10 Exit 92 Depth 9 Exit 92 Volleys Fired 78 Largest 1 Hottest 39 Shots Fired 78 Gun 0 Cannon 78 Launcher 0 Special 0 Kinetic 78 Thermal 0 Explosive 0 Electromagnetic 0 Robot Hit Streak 7 Robot Miss Streak 4 Penetration Max 0 Secondary Targets 0 Shots Hit Robots 65 Core Hits 28 Critical Hits 0 Critical Kills 0 Critical Parts Destroyed 0 Overload Shots 0 Energy Bleed 0 Heat Surge 0 Short Circuit 0 Meltdown 0 Melee Attacks 12 Impact 0 Slashing 0 Piercing 0 Sneak Attacks 11 ^Combat Hostiles 0 Follow-up Attacks 0 Knockbacks 7 Impact 0 Kinetic 7 Secondary 0 Damage Inflicted 1088 Guns 0 Cannons 1088 Explosions 0 Melee 0 Ramming 0 Kinetic 1088 Thermal 0 Explosive 0 Electromagnetic 0 Impact 0 Slashing 0 Piercing 0 Overflow Damage 0 Projectiles 0 Explosions 0 Melee 0 Self-Inflicted Damage 0 Shots 0 Rammed 0 Highest Temperature 27 Average Temperature 11 Received Heat Transfer 81 Highest Corruption 0 Average Corruption 0 Corruption Purged 0 Recyclers Shooed 0 Haulers Intercepted 0 Robots Corrupted 0 Combat Hostiles 0 Parts Fried 0 Impact Corruptions 0 Robots Melted 0 Combat Hostiles 0 Parts Melted 0 Heat Transferred 0 Parts Sabotaged 0 Parts Stolen 0 Parts Stripped 0 Parts Self-Destructed 0 Prevented 0 Power Chain Reactions 0 Communications Jammed 2 Distress Signals 2 Times Spotted 50 Peak Tracking Total 11 Tactical Retreats 5 Parts Field Recycled 0 Retrieved Matter 0 Drone Launches 0 Drone Recoveries 0 Traps Triggered 1 Indirectly 0 Trap Hack Attempts 1 Triggered 0 Disarmed 0 Reprogrammed 0 Reused 0 Traps Extracted 0 Installed 0 Triggered 0 Machines Disabled 3 Max in Single Turn 1 Machines Sabotaged 0 Data Cores Recovered 1 Used 0 Machines Hacked 12 Terminals 12 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Total Hacks 44 Successful 23 Failed 21 Catastrophic 1 Database Lockouts 0 Manual 19 Unauthorized 6 Terminals 44 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Terminal Hacks 19 Part Schematic 1 Robot Analysis 6 Prototype ID Bank 2 Open Door 3 Emergency Access Points 2 Terminal Index 2 Locate Traps 2 Zone Layout 1 Hacking Detections 11 Full Trace Events 0 Feedback Events 0 Feedback Corruption 0 Feedback Hackware Fried 0 Feedback Blocked 0 Trojans Installed 4 Terminals 4 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Fabricators Overloaded 0 Enemy Kills 0 Fabricator Schematic DLs 0 Garrisons Disabled 0 Garrisons Compromised 0 Fab Network Shutdowns 0 Robot Schematics Acquired 0 Robots Built 0 Total Robot Build Rating 0 Robot Fabrication Matter 0 Robot Fabrication Time 0 Part Schematics Acquired 1 Parts Built 0 Total Part Build Rating 0 Part Fabrication Matter 0 Part Fabrication Time 0 Parts Repaired 0 Part Repair Time 0 Parts Recycled 0 Recycled Matter 0 Retrieved Matter 0 Retrieved Components 0 Parts Scanalyzed 0 Part Schematics Acquired 0 Parts Damaged 0 Robot Analysis Total 6 Robots Rewired 0 Relay Couplers Released 0 First RIF Depth 0 Robots Hacked 8 Non-combat 7 Combat 1 parse_system 3 no_distress 4 find_station 1 Allies Hacked 0 Hacks Repelled 0 Total Allies 19 Largest Group 10 Highest-Rated Group 163 Highest-Rated Ally 99 Total Orders 3 STAY 1 GUARD 2 Terraforming Orders 0 Walls Tunneled 0 Ally Attacks 67 Total Damage 818 Kills 14 Allies Corrupted 0 Allies Melted 0 Peak Influence 572 Average Influence 127 Final Influence 241 Maximum Alert Level 2 Low Security (%) 80 Level 1 14 Level 2 5 Level 3 0 Level 4 0 Level 5 0 Triggered High Security 0 Turns 0 Maximum Security 0 Squads Dispatched 2 Investigation 0 Extermination 0 Reinforcement 2 Assault 0 Garrison 0 Intercept 0 First Intercept Depth 0 Derelict Logs Recovered 0 Scrap Searched 0 Exploration Rate (%) 33 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 Known Exits Taken 5 Unknown Exits Taken 0 Garrisons Visited 0 Relays Disabled 0 Generators Disabled 0 Network Hubs Disabled 0 Actions Taken 2137 Turns Passed 1470 Depth 11 12 Depth 10 945 Depth 9 430 Depth 8 83 Scrapyard 12 Materials 822 Mines 398 Storage 238 New Achievements 0 Prototype IDs --------------- Cooled Ion Engine Enhanced Nuclear Core Improved Flight Unit Experimental Sensor Array Advanced Beam Cannon Improved Assault Rifle Fabricated ------------ Nothing Alien Tech Used ----------------- None Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Storage -8/Materials Achievements -------------- None Challenges ------------ None Game ------ Seed: RecoilTachyonBlaster Manual?: 0 Play Time: 30 min Cumulative: 124 min Sessions: 5 Easy Mode: 0 Game No.: 6 Easier: 0 Easiest: 0 Win Type: - Total: 0 Types: 0/0/0/0/0/0/0 Lore%: 25 Gallery%: 13 Achievement%: 13 Wizard Run: 0 Options --------- ASCII: 0 Keyboard: 0 Movement: Numpad Keybinds: 0 Fullscreen: 2 Font: 24/Smallcaps Map View: 76x50 Tactical HUD: 1 FOV Handling: Fade In Map Filters: NONE Filters: NONE Steam: 1 Wizard: 0 Purchases (17) ---------------- Imp. Hover Unit (874) Imp. Hover Unit (874) Ion Engine (599) Lgt. Cannon (Loot Box) Imp. Sensor Array (699) Imp. Signal Interpreter (699) Datajack (599) Transmission Jammer (846) Adv. Signal Interpreter (1041) Lgt. Nuclear Core (843) Adv. Sensor Array (992) Airjet (1083) Imp. Light Cannon (574) Imp. ECM Suite (1087) Lrn. Terrain Scanner (1223) Adv. Terrain Scan Processor (1088) Enh. Nuclear Core (827) U=929245608 R=407185519