Cogmind - Beta 8.1 @@@ ROGUELIKE MODE Name: EZ209 ---[ CORE DESTROYED ]--- Performance ------------- Evolutions (3) 1500 Robots Destroyed (25) 125 Value Destroyed (814) 814 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2499 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Location -7/Factory Parts ------- Power (3) (None) Propulsion (4) (None) Utility (3) (None) Weapon (3) (None) Inventory (10) (Empty) Peak State ------------ Power Ion Engine Heavy Ion Engine Nuclear Core Propulsion Improved Aluminum Leg Improved Aluminum Leg Utility Cooling System Weapon Autogun Plasma Cutter Inventory (Empty) [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Wheel Wheel Leg Improved Aluminum Leg Utility Cooling System Device Cooling System Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Special Weapon Plasma Cutter Stats ------- Bonus Breakdown 0 Combat Hostiles Destroyed 22 Melee 1 Guns 17 Cannons 4 Classes Destroyed 7 Builder 2 Hauler 1 Swarmer 3 Grunt 11 Brawler 1 Duelist 1 Sentry 6 Major NPCs Destroyed 0 Best Kill Streak 4 Combat Bots Only 3 Max Kills in Single Turn 1 Gunslinging 0 Exploded 0 Melee 1 Best States 0 Heat Dissipation 53 Energy Generation 28 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 6 Matter Collected 471 Remotely 0 Salvage Created 1063 Parts Attached 1 Power 0 Propulsion 0 Utility 0 Weapon 1 Unidentified Prototypes 0 Parts Lost 16 Power 3 Propulsion 4 Utility 3 Weapon 6 Average Slot Usage (%) 61 Naked Turns 229 Spaces Moved 1288 Core 484 Treads 0 Wheels 172 Legs 632 Hover 0 Flight 0 Fastest Speed (%) 200 Average Speed (%) 131 Slowest Speed (%) 33 Overloaded Moves 0 Propulsion Burnouts 0 Robots Hopped 0 Targets Rammed 29 Targets Kicked 0 Targets Crushed 0 Cave-ins Triggered 0 Spaces Dug 5 Melee 0 Projectile 0 AOE 5 Heaviest Build 26 Greatest Support 26 Greatest Overweight (x) 5 Average Overweight (x) 0 Largest Inventory 10 Average Capacity 10 Most Carried 1 Average Carried 0 Final Capacity 10 Final Carried 0 Damage Taken 2459 Core 1129 Absorbed by Shields 0 Missiles Intercepted 0 Average Core Remaining (%) 77 Depth 11 Exit 100 Depth 10 Exit 95 Depth 9 Exit 58 Depth 8 Exit 55 Volleys Fired 85 Largest 3 Hottest 108 Shots Fired 140 Gun 130 Cannon 0 Launcher 0 Special 10 Kinetic 90 Thermal 28 Explosive 0 Electromagnetic 22 Robot Hit Streak 8 Robot Miss Streak 7 Penetration Max 0 Secondary Targets 1 Max Gunslinging Chain 1 Shots Hit Robots 98 Core Hits 70 Critical Hits 2 Critical Kills 1 Critical Parts Destroyed 1 Overload Shots 0 Energy Bleed 0 Heat Surge 0 Short Circuit 0 Meltdown 0 Melee Attacks 0 Impact 0 Slashing 0 Piercing 0 Sneak Attacks 0 ^Combat Hostiles 0 Follow-up Attacks 0 Knockbacks 0 Impact 0 Kinetic 0 Secondary 0 Damage Inflicted 1267 Guns 1013 Cannons 0 Explosions 75 Melee 0 Ramming 94 Kinetic 641 Thermal 303 Explosive 0 Electromagnetic 229 Impact 0 Slashing 0 Piercing 0 Overflow Damage 16 Projectiles 0 Explosions 16 Melee 0 Self-Inflicted Damage 81 Shots 1 Rammed 29 Highest Temperature 3 Average Temperature 2 Received Heat Transfer 888 Highest Corruption 4 Average Corruption 3 Corruption Purged 0 Depth 8 End 4 Recyclers Shooed 0 Haulers Intercepted 1 Robots Corrupted 0 Combat Hostiles 0 Parts Fried 0 Impact Corruptions 0 Robots Melted 0 Combat Hostiles 0 Parts Melted 0 Heat Transferred 561 Parts Sabotaged 0 Parts Stolen 0 Parts Stripped 0 Parts Self-Destructed 0 Prevented 0 Power Chain Reactions 1 Communications Jammed 0 Distress Signals 0 Times Spotted 51 Peak Tracking Total 9 Tactical Retreats 6 Parts Field Recycled 0 Retrieved Matter 0 Drone Launches 0 Drone Recoveries 0 Traps Triggered 3 Indirectly 0 Trap Hack Attempts 0 Triggered 0 Disarmed 0 Reprogrammed 0 Reused 0 Traps Extracted 0 Installed 0 Triggered 0 Machines Disabled 1 Max in Single Turn 1 Machines Sabotaged 0 Data Cores Recovered 0 Used 0 Machines Hacked 6 Terminals 6 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Total Hacks 12 Successful 11 Failed 1 Catastrophic 0 Database Lockouts 0 Manual 0 Unauthorized 0 Terminals 12 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Terminal Hacks 11 Record 6 Prototype ID Bank 1 Open Door 1 Alert Level 1 Dispatch Records 1 Zone Layout 1 Hacking Detections 2 Full Trace Events 0 Feedback Events 0 Feedback Corruption 0 Feedback Hackware Fried 0 Feedback Blocked 0 Trojans Installed 0 Terminals 0 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Fabricators Overloaded 0 Enemy Kills 0 Fabricator Schematic DLs 0 Garrisons Disabled 0 Garrisons Compromised 0 Fab Network Shutdowns 0 Robot Schematics Acquired 0 Robots Built 0 Total Robot Build Rating 0 Robot Fabrication Matter 0 Robot Fabrication Time 0 Part Schematics Acquired 0 Parts Built 0 Total Part Build Rating 0 Part Fabrication Matter 0 Part Fabrication Time 0 Parts Repaired 0 Part Repair Time 0 Parts Recycled 0 Recycled Matter 0 Retrieved Matter 0 Retrieved Components 0 Parts Scanalyzed 0 Part Schematics Acquired 0 Parts Damaged 0 Robot Analysis Total 0 Robots Rewired 0 Relay Couplers Released 0 First RIF Depth 0 Robots Hacked 0 Non-combat 0 Combat 0 Allies Hacked 0 Hacks Repelled 0 Total Allies 0 Largest Group 0 Highest-Rated Group 0 Highest-Rated Ally 0 Total Orders 0 Terraforming Orders 0 Walls Tunneled 0 Ally Attacks 0 Total Damage 0 Kills 0 Allies Corrupted 0 Allies Melted 0 Peak Influence 367 Average Influence 121 Final Influence 157 Maximum Alert Level 1 Low Security (%) 88 Level 1 11 Level 2 0 Level 3 0 Level 4 0 Level 5 0 Triggered High Security 0 Turns 0 Maximum Security 0 Squads Dispatched 6 Investigation 2 Extermination 0 Reinforcement 4 Assault 0 Garrison 0 Intercept 0 First Intercept Depth 0 Derelict Logs Recovered 0 Scrap Searched 0 Exploration Rate (%) 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 0 Known Exits Taken 0 Unknown Exits Taken 5 Garrisons Visited 0 Relays Disabled 0 Generators Disabled 0 Network Hubs Disabled 0 Actions Taken 1450 Turns Passed 1460 Depth 11 27 Depth 10 240 Depth 9 627 Depth 8 322 Depth 7 244 Scrapyard 27 Materials 712 Factory 244 Storage 477 New Achievements 0 Prototype IDs --------------- Heavy Ion Engine Cooled Deuterium Engine Advanced EMP Blaster Fabricated ------------ Nothing Alien Tech Used ----------------- None Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 1 exit: [*Fac]) Achievements -------------- None Challenges ------------ None Game ------ Seed: ModifiedSmartbombScrap Manual?: 0 Play Time: 22 min Cumulative: 755 min Sessions: 1 Easy Mode: 0 Game No.: 20 Easier: 0 Easiest: 0 Win Type: - Total: 0 Types: 0/0/0/0/0/0/0 Lore%: 5 Gallery%: 16 Achievement%: 0 Wizard Run: 0 Options --------- ASCII: 0 Keyboard: 0 Movement: Arrows Keybinds: 0 Fullscreen: 1 Font: 18/SmallcapsGlow Map View: 76x50 Tactical HUD: 1 FOV Handling: Fade In Map Filters: NONE Filters: NONE Steam: 1 Wizard: 0 Purchases (17) ---------------- Spread Laser (Loot Box) Ion Engine (599) Imp. Aluminum Leg (699) Imp. Aluminum Leg (699) Cooling System (699) Hvy. Assault Rifle (699) Assault Rifle (599) Hvy. Ion Engine (800) Med. Armor Plating (607) Riot Gun (692) Riot Gun (859) Plasma Cutter (557) Autogun (657) Nuclear Core (690) Wheel (658) Wheel (658) Recoil Nullifier (Loot Box) U=109195956 R=796958819