Cogmind - Beta 8.1 @@@ ROGUELIKE MODE Name: Decinym ---[ SELF-DESTRUCTED ]--- Performance ------------- Evolutions (5) 2500 Robots Destroyed (8) 40 Value Destroyed (299) 299 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 3329 Cogmind --------- Core Integrity 771/1000 Matter 148/300 Energy 13/100 System Corruption 1% Temperature Cool (0) Location -5/Factory Parts ------- Power (2) (None) Propulsion (5) (None) Utility (8) (None) Weapon (2) (None) Inventory (10) (Empty) Peak State ------------ Power Light Angular Momentum Engine Propulsion Improved Flight Unit Improved Flight Unit Improved Flight Unit Utility Improved Propulsion Shielding Weapon Heavy Plasma Cannon Inventory (Empty) [Rating: 22] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Improved Propulsion Shielding Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Plasma Cannon Energy Cannon Heavy Plasma Cannon Stats ------- Bonus Breakdown 470 Pacifist 470 Combat Hostiles Destroyed 1 Cannons 1 Classes Destroyed 5 Worker 3 Builder 1 Operator 1 Watcher 2 Sentry 1 Major NPCs Destroyed 0 Best Kill Streak 5 Combat Bots Only 1 Max Kills in Single Turn 4 Gunslinging 0 Exploded 0 Melee 0 Best States 0 Heat Dissipation 40 Energy Generation 18 Energy Capacity 265 Matter Stores 159 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 64 Offensive Hacking 10 Matter Collected 54 Remotely 0 Salvage Created 102 Parts Attached 5 Power 0 Propulsion 1 Utility 0 Weapon 4 Unidentified Prototypes 0 Parts Lost 8 Power 2 Propulsion 3 Utility 2 Weapon 1 Average Slot Usage (%) 31 Naked Turns 3 Spaces Moved 1209 Core 3 Treads 0 Wheels 0 Legs 0 Hover 0 Flight 1206 Fastest Speed (%) 344 Average Speed (%) 309 Slowest Speed (%) 200 Overloaded Moves 0 Propulsion Burnouts 0 Robots Hopped 15 Targets Rammed 1 Targets Kicked 0 Targets Crushed 0 Cave-ins Triggered 0 Spaces Dug 118 Melee 0 Projectile 3 AOE 115 Heaviest Build 20 Greatest Support 18 Greatest Overweight (x) 1 Average Overweight (x) 0 Largest Inventory 10 Average Capacity 10 Most Carried 2 Average Carried 1 Final Capacity 10 Final Carried 0 Damage Taken 1305 Core 776 Absorbed by Shields 0 Missiles Intercepted 0 Average Core Remaining (%) 86 Depth 11 Exit 100 Depth 10 Exit 95 Depth 9 Exit 87 Depth 8 Exit 87 Depth 7 Exit 90 Depth 6 Exit 58 Volleys Fired 10 Largest 1 Hottest 90 Shots Fired 10 Gun 0 Cannon 10 Launcher 0 Special 0 Kinetic 0 Thermal 10 Explosive 0 Electromagnetic 0 Robot Hit Streak 2 Robot Miss Streak 1 Penetration Max 0 Secondary Targets 0 Shots Hit Robots 2 Core Hits 16 Critical Hits 0 Critical Kills 0 Critical Parts Destroyed 0 Overload Shots 0 Energy Bleed 0 Heat Surge 0 Short Circuit 0 Meltdown 0 Melee Attacks 0 Impact 0 Slashing 0 Piercing 0 Sneak Attacks 0 ^Combat Hostiles 0 Follow-up Attacks 0 Knockbacks 0 Impact 0 Kinetic 0 Secondary 0 Damage Inflicted 1046 Guns 0 Cannons 70 Explosions 973 Melee 0 Ramming 3 Kinetic 0 Thermal 371 Explosive 672 Electromagnetic 0 Impact 0 Slashing 0 Piercing 0 Overflow Damage 29 Projectiles 0 Explosions 29 Melee 0 Self-Inflicted Damage 153 Shots 3 Rammed 1 Highest Temperature 116 Average Temperature 38 Received Heat Transfer 168 Highest Corruption 0 Average Corruption 0 Corruption Purged 0 Recyclers Shooed 0 Haulers Intercepted 0 Robots Corrupted 0 Combat Hostiles 0 Parts Fried 0 Impact Corruptions 0 Robots Melted 0 Combat Hostiles 0 Parts Melted 0 Heat Transferred 250 Parts Sabotaged 0 Parts Stolen 0 Parts Stripped 0 Parts Self-Destructed 0 Prevented 0 Power Chain Reactions 0 Communications Jammed 0 Distress Signals 0 Times Spotted 61 Peak Tracking Total 11 Tactical Retreats 5 Parts Field Recycled 0 Retrieved Matter 0 Drone Launches 0 Drone Recoveries 0 Traps Triggered 0 Indirectly 0 Trap Hack Attempts 0 Triggered 0 Disarmed 0 Reprogrammed 0 Reused 0 Traps Extracted 0 Installed 0 Triggered 0 Machines Disabled 18 Max in Single Turn 4 Machines Sabotaged 0 Data Cores Recovered 0 Used 0 Machines Hacked 4 Terminals 4 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Total Hacks 11 Successful 4 Failed 7 Catastrophic 1 Database Lockouts 0 Manual 8 Unauthorized 5 Terminals 11 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Terminal Hacks 2 Level Access Points 1 Terminal Index 1 Hacking Detections 3 Full Trace Events 0 Feedback Events 0 Feedback Corruption 0 Feedback Hackware Fried 0 Feedback Blocked 0 Trojans Installed 2 Terminals 2 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Fabricators Overloaded 0 Enemy Kills 0 Fabricator Schematic DLs 0 Garrisons Disabled 0 Garrisons Compromised 0 Fab Network Shutdowns 0 Robot Schematics Acquired 0 Robots Built 0 Total Robot Build Rating 0 Robot Fabrication Matter 0 Robot Fabrication Time 0 Part Schematics Acquired 0 Parts Built 0 Total Part Build Rating 0 Part Fabrication Matter 0 Part Fabrication Time 0 Parts Repaired 0 Part Repair Time 0 Parts Recycled 0 Recycled Matter 0 Retrieved Matter 0 Retrieved Components 0 Parts Scanalyzed 0 Part Schematics Acquired 0 Parts Damaged 0 Robot Analysis Total 0 Robots Rewired 0 Relay Couplers Released 0 First RIF Depth 0 Robots Hacked 0 Non-combat 0 Combat 0 Allies Hacked 0 Hacks Repelled 0 Total Allies 0 Largest Group 0 Highest-Rated Group 0 Highest-Rated Ally 0 Total Orders 0 Terraforming Orders 0 Walls Tunneled 0 Ally Attacks 0 Total Damage 0 Kills 0 Allies Corrupted 0 Allies Melted 0 Peak Influence 271 Average Influence 71 Final Influence 236 Maximum Alert Level 1 Low Security (%) 94 Level 1 5 Level 2 0 Level 3 0 Level 4 0 Level 5 0 Triggered High Security 0 Turns 0 Maximum Security 0 Squads Dispatched 3 Investigation 0 Extermination 0 Reinforcement 3 Assault 0 Garrison 0 Intercept 0 First Intercept Depth 0 Derelict Logs Recovered 0 Scrap Searched 0 Exploration Rate (%) 13 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 0 Known Exits Taken 1 Unknown Exits Taken 9 Garrisons Visited 0 Relays Disabled 0 Generators Disabled 0 Network Hubs Disabled 0 Actions Taken 1210 Turns Passed 427 Depth 10 28 Depth 9 34 Depth 8 42 Depth 7 156 Depth 6 123 Depth 5 44 Materials 104 Factory 167 Lower Caves 156 New Achievements 0 Prototype IDs --------------- Improved Flight Unit Fabricated ------------ Nothing Alien Tech Used ----------------- None Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory Achievements -------------- None Challenges ------------ None Game ------ Seed: MediumFusionHammer Manual?: 0 Play Time: 8 min Cumulative: 14232 min Sessions: 1 Easy Mode: 0 Game No.: 271 Easier: 0 Easiest: 0 Win Type: - Total: 24 Types: 15/2/1/1/2/0/3 Lore%: 86 Gallery%: 83 Achievement%: 71 Wizard Run: 0 Options --------- ASCII: 0 Keyboard: 0 Movement: Arrows Keybinds: 0 Fullscreen: 1 Font: 18/SmallcapsGlow Map View: 76x50 Tactical HUD: 1 FOV Handling: Fade In Map Filters: NONE Filters: NONE Steam: 1 Wizard: 0 Purchases (8) --------------- Imp. Flight Unit (1049) Imp. Flight Unit (1049) Imp. Ion Engine (699) Imp. Flight Unit (1049) Imp. Propulsion Shielding (799) Hvy. Plasma Cannon (Loot Box) Lgt. Angular Momentum Engine (982) Hacking Suite (1211) U=764984445 R=209863887