Cogmind - Beta 8.1 @@@ ROGUELIKE MODE Name: Decinym ---[ SELF-DESTRUCTED ]--- Performance ------------- Evolutions (5) 2500 Robots Destroyed (0) 0 Value Destroyed (100) 100 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2758) 2758 TOTAL SCORE: 5398 Cogmind --------- Core Integrity 899/1000 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Location -5/Factory Parts ------- Power (2) (None) Propulsion (5) Advanced Myomer Leg Utility (8) Advanced Signal Interpreter Makeshift Terrain Scan Processor Makeshift Hacking Suite Weapon (2) (None) Inventory (10) Light Fission Core Peak State ------------ Power Heavy Ion Engine Propulsion VTOL Module Cesium-ion Thruster Utility Makeshift Hacking Suite Weapon (None) Inventory (Empty) [Rating: 12] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion VTOL Module Flight Unit VTOL Module Utility Makeshift Hacking Suite Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Weapon None Stats ------- Bonus Breakdown 2758 Pacifist 2158 Met Imprinter 300 Was Imprinted 300 Combat Hostiles Destroyed 0 Major NPCs Destroyed 0 Best Kill Streak 0 Combat Bots Only 0 Max Kills in Single Turn 0 Gunslinging 0 Exploded 0 Melee 0 Best States 0 Heat Dissipation 40 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 135 Evasion (%) 62 Offensive Hacking 11 Matter Collected 210 Remotely 0 Salvage Created 0 Parts Attached 3 Power 1 Propulsion 0 Utility 2 Weapon 0 Unidentified Prototypes 0 Parts Lost 4 Power 1 Propulsion 3 Utility 0 Weapon 0 Average Slot Usage (%) 12 Naked Turns 0 Spaces Moved 2829 Core 1950 Treads 0 Wheels 0 Legs 0 Hover 0 Flight 879 Fastest Speed (%) 270 Average Speed (%) 219 Slowest Speed (%) 83 Overloaded Moves 0 Propulsion Burnouts 0 Robots Hopped 9 Targets Rammed 0 Targets Kicked 0 Targets Crushed 0 Cave-ins Triggered 0 Spaces Dug 0 Melee 0 Projectile 0 AOE 0 Heaviest Build 8 Greatest Support 11 Greatest Overweight (x) 1 Average Overweight (x) 0 Largest Inventory 10 Average Capacity 10 Most Carried 1 Average Carried 0 Final Capacity 10 Final Carried 1 Damage Taken 1175 Core 972 Absorbed by Shields 0 Missiles Intercepted 0 Average Core Remaining (%) 75 Depth 11 Exit 100 Depth 10 Exit 70 Depth 9 Exit 91 Depth 8 Exit 100 Depth 6 Exit 91 Volleys Fired 0 Largest 0 Hottest 0 Shots Fired 0 Gun 0 Cannon 0 Launcher 0 Special 0 Kinetic 0 Thermal 0 Explosive 0 Electromagnetic 0 Robot Hit Streak 0 Robot Miss Streak 0 Penetration Max 0 Secondary Targets 0 Shots Hit Robots 0 Core Hits 0 Critical Hits 0 Critical Kills 0 Critical Parts Destroyed 0 Overload Shots 0 Energy Bleed 0 Heat Surge 0 Short Circuit 0 Meltdown 0 Melee Attacks 0 Impact 0 Slashing 0 Piercing 0 Sneak Attacks 0 ^Combat Hostiles 0 Follow-up Attacks 0 Knockbacks 0 Impact 0 Kinetic 0 Secondary 0 Damage Inflicted 0 Guns 0 Cannons 0 Explosions 0 Melee 0 Ramming 0 Kinetic 0 Thermal 0 Explosive 0 Electromagnetic 0 Impact 0 Slashing 0 Piercing 0 Overflow Damage 0 Projectiles 0 Explosions 0 Melee 0 Self-Inflicted Damage 0 Shots 0 Rammed 0 Highest Temperature 2 Average Temperature 1 Received Heat Transfer 219 Highest Corruption 1 Average Corruption 1 Corruption Purged 0 Message Errors 1 Depth 9 End 1 Recyclers Shooed 0 Haulers Intercepted 0 Robots Corrupted 0 Combat Hostiles 0 Parts Fried 0 Impact Corruptions 0 Robots Melted 0 Combat Hostiles 0 Parts Melted 0 Heat Transferred 0 Parts Sabotaged 0 Parts Stolen 0 Parts Stripped 0 Parts Self-Destructed 0 Prevented 0 Power Chain Reactions 0 Communications Jammed 0 Distress Signals 0 Times Spotted 43 Peak Tracking Total 8 Tactical Retreats 6 Parts Field Recycled 0 Retrieved Matter 0 Drone Launches 0 Drone Recoveries 0 Traps Triggered 2 Indirectly 0 Trap Hack Attempts 0 Triggered 0 Disarmed 0 Reprogrammed 0 Reused 0 Traps Extracted 0 Installed 0 Triggered 0 Machines Disabled 10 Max in Single Turn 0 Machines Sabotaged 0 Data Cores Recovered 0 Used 0 Machines Hacked 5 Terminals 4 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 1 Total Hacks 17 Successful 3 Failed 14 Catastrophic 5 Database Lockouts 0 Manual 21 Unauthorized 8 Terminals 14 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 3 Terminal Hacks 2 Robot Analysis 1 Level Access Points 1 Hacking Detections 5 Full Trace Events 4 Feedback Events 0 Feedback Corruption 0 Feedback Hackware Fried 0 Feedback Blocked 0 Trojans Installed 1 Terminals 1 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Fabricators Overloaded 0 Enemy Kills 0 Fabricator Schematic DLs 0 Garrisons Disabled 0 Garrisons Compromised 0 Fab Network Shutdowns 0 Robot Schematics Acquired 0 Robots Built 0 Total Robot Build Rating 0 Robot Fabrication Matter 0 Robot Fabrication Time 0 Part Schematics Acquired 0 Parts Built 0 Total Part Build Rating 0 Part Fabrication Matter 0 Part Fabrication Time 0 Parts Repaired 0 Part Repair Time 0 Parts Recycled 0 Recycled Matter 0 Retrieved Matter 0 Retrieved Components 0 Parts Scanalyzed 0 Part Schematics Acquired 0 Parts Damaged 0 Robot Analysis Total 1 Robots Rewired 0 Relay Couplers Released 0 First RIF Depth 0 Robots Hacked 0 Non-combat 0 Combat 0 Allies Hacked 0 Hacks Repelled 0 Total Allies 10 Largest Group 6 Highest-Rated Group 404 Highest-Rated Ally 85 Total Orders 1 DROP 1 Terraforming Orders 0 Walls Tunneled 0 Zionite Dispatches 3 Heavy 1 Light 1 Infowar Resupply 1 Ally Attacks 7 Total Damage 401 Kills 3 Allies Corrupted 2 Allies Melted 0 Peak Influence 223 Average Influence 79 Final Influence 148 Maximum Alert Level 1 Low Security (%) 78 Level 1 21 Level 2 0 Level 3 0 Level 4 0 Level 5 0 Triggered High Security 0 Turns 0 Maximum Security 0 Squads Dispatched 7 Investigation 5 Extermination 0 Reinforcement 2 Assault 0 Garrison 0 Intercept 0 First Intercept Depth 0 Derelict Logs Recovered 0 Scrap Searched 0 Exploration Rate (%) 20 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 Known Exits Taken 1 Unknown Exits Taken 9 Garrisons Visited 0 Relays Disabled 0 Generators Disabled 0 Network Hubs Disabled 0 Actions Taken 2848 Turns Passed 1348 Depth 10 20 Depth 9 40 Depth 8 72 Depth 7 815 Depth 6 318 Depth 5 83 Materials 132 Factory 279 Lower Caves 272 Proximity Caves 195 Zion 470 New Achievements 0 Prototype IDs --------------- Heavy Ion Engine Advanced Myomer Leg Fabricated ------------ Nothing Alien Tech Used ----------------- None Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory Achievements -------------- None Challenges ------------ None Game ------ Seed: MomentumCoolantChainsword Manual?: 0 Play Time: 12 min Cumulative: 14224 min Sessions: 1 Easy Mode: 0 Game No.: 270 Easier: 0 Easiest: 0 Win Type: - Total: 24 Types: 15/2/1/1/2/0/3 Lore%: 86 Gallery%: 83 Achievement%: 71 Wizard Run: 0 Options --------- ASCII: 0 Keyboard: 0 Movement: Arrows Keybinds: 0 Fullscreen: 1 Font: 18/SmallcapsGlow Map View: 76x50 Tactical HUD: 1 FOV Handling: Fade In Map Filters: NONE Filters: NONE Steam: X Wizard: 0 Purchases (7) --------------- Hvy. Ion Engine (699) VTOL Module (1049) VTOL Module (1049) Cesium-ion Thruster (1199) Mak. Hacking Suite (1349) Lgt. Fission Core (435) Adv. Myomer Leg (1159) U=764984445 R=300655564