Cogmind - Beta 8.1 @@@ ROGUELIKE MODE Name: Ape ---[ CORE DESTROYED ]--- Performance ------------- Evolutions (8) 4000 Robots Destroyed (75) 375 Value Destroyed (2623) 2623 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1474) 1474 TOTAL SCORE: 8632 Cogmind --------- Core Integrity 0/1450 Matter 238/300 Energy 100/100 System Corruption 1% Temperature Cool (8) Location -2/Quarantine Parts ------- Power (2) (None) Propulsion (8) (None) Utility (9) (None) Weapon (4) (None) Inventory (10) Micro Nuclear Core Energy Well Remote Datajack Peak State ------------ Power Micro Nuclear Core Enhanced Fission Core Propulsion Improved Medium Treads Improved Carbon-fiber Leg Utility Improved Cooling System Improved Cooling System Energy Well Advanced Signal Interpreter Improved Medium Armor Plating Advanced Shield Generator Weapon Enhanced Autogun Flak Cannon Plasma Flamer Plasma Flamer Inventory EM Pulse Cannon Improved EM Pulse Cannon Rocket Launcher Remote Datajack [Rating: 64] Favorites ----------- Power Enhanced Fission Core Power Core Enhanced Fission Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Improved Carbon-fiber Leg Flight Unit Nuclear Pulse Array Utility Advanced Signal Interpreter Device Improved Cooling System Storage Energy Well Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Makeshift Hammer Piercing Weapon Makeshift Spear Stats ------- Bonus Breakdown 1474 High Alert Combat Kills 77 Follower Combat Kills 214 Met EX-HEX 100 Met EX-BIN 100 Met EX-DEC 100 Was Aligned with FarCom 300 Opened EX-Vault 100 Scanned by Researcher 500 Friendly Fire -17 Combat Hostiles Destroyed 59 Guns 13 Cannons 25 AOE 12 Classes Destroyed 14 Worker 5 Builder 4 Tunneler 1 Hauler 1 Recycler 2 Mechanic 1 Operator 2 Swarmer 18 Grunt 24 Brawler 1 Duelist 1 Sentry 10 Hunter 1 Programmer 4 Major NPCs Destroyed 0 Best Kill Streak 7 Combat Bots Only 5 Max Kills in Single Turn 3 Gunslinging 0 Exploded 3 Melee 0 Best States 0 Heat Dissipation 88 Energy Generation 31 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Matter Collected 1096 Remotely 0 Salvage Created 2472 Parts Attached 21 Power 1 Propulsion 1 Utility 2 Weapon 17 Unidentified Prototypes 0 Parts Lost 32 Power 2 Propulsion 7 Utility 7 Weapon 16 Average Slot Usage (%) 58 Naked Turns 62 Spaces Moved 4051 Core 1349 Treads 2037 Wheels 0 Legs 0 Hover 0 Flight 665 Fastest Speed (%) 250 Average Speed (%) 116 Slowest Speed (%) 50 Overloaded Moves 0 Propulsion Burnouts 0 Robots Hopped 7 Targets Rammed 2 Targets Kicked 0 Targets Crushed 0 Cave-ins Triggered 0 Spaces Dug 114 Melee 5 Projectile 10 AOE 99 Heaviest Build 54 Greatest Support 88 Greatest Overweight (x) 11 Average Overweight (x) 0 Largest Inventory 10 Average Capacity 10 Most Carried 8 Average Carried 3 Final Capacity 10 Final Carried 3 Damage Taken 5436 Core 1861 Absorbed by Shields 1065 Missiles Intercepted 0 Average Core Remaining (%) 92 Depth 11 Exit 100 Depth 10 Exit 90 Depth 9 Exit 92 Depth 8 Exit 93 Depth 7 Exit 84 Depth 6 Exit 75 Depth 5 Exit 100 Depth 4 Exit 100 Depth 3 Exit 100 Volleys Fired 153 Largest 4 Hottest 277 Shots Fired 357 Gun 105 Cannon 203 Launcher 11 Special 38 Kinetic 178 Thermal 73 Explosive 11 Electromagnetic 95 Robot Hit Streak 11 Robot Miss Streak 13 Penetration Max 0 Secondary Targets 0 Shots Hit Robots 211 Core Hits 130 Critical Hits 1 Critical Kills 0 Critical Parts Destroyed 1 Overload Shots 0 Energy Bleed 0 Heat Surge 0 Short Circuit 0 Meltdown 0 Melee Attacks 14 Impact 1 Slashing 0 Piercing 13 Sneak Attacks 0 ^Combat Hostiles 0 Follow-up Attacks 0 Knockbacks 8 Impact 0 Kinetic 8 Secondary 0 Damage Inflicted 6241 Guns 1031 Cannons 2590 Explosions 2141 Melee 0 Ramming 9 Kinetic 1633 Thermal 1134 Explosive 1808 Electromagnetic 1657 Impact 0 Slashing 0 Piercing 0 Overflow Damage 157 Projectiles 0 Explosions 153 Melee 4 Self-Inflicted Damage 644 Shots 12 Rammed 2 Highest Temperature 487 Average Temperature 107 Received Heat Transfer 801 Shutdowns 4 Energy Bleed 1 Interference 1 Matter Decay 1 Short Circuit 1 Highest Corruption 11 Average Corruption 6 Corruption Purged 0 Message Errors 6 Matter Fused 10 Heat Flow Error 1 Energy Discharge 2 Data loss (database) 6 Misfires 1 Targeting Errors 3 Depth 7 End 1 Depth 6 End 11 Depth 3 End 1 Recyclers Shooed 0 Haulers Intercepted 1 Robots Corrupted 6 Combat Hostiles 6 Parts Fried 0 Impact Corruptions 0 Robots Melted 3 Combat Hostiles 2 Parts Melted 2 Heat Transferred 3543 Parts Sabotaged 0 Parts Stolen 0 Parts Stripped 0 Parts Self-Destructed 0 Prevented 0 Power Chain Reactions 2 Communications Jammed 0 Distress Signals 0 Times Spotted 151 Peak Tracking Total 20 Tactical Retreats 10 Parts Field Recycled 0 Retrieved Matter 0 Drone Launches 0 Drone Recoveries 0 Traps Triggered 5 Indirectly 0 Trap Hack Attempts 0 Triggered 0 Disarmed 0 Reprogrammed 0 Reused 0 Traps Extracted 0 Installed 0 Triggered 0 Machines Disabled 17 Max in Single Turn 3 Machines Sabotaged 0 Data Cores Recovered 1 Used 1 Machines Hacked 22 Terminals 20 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 2 Total Hacks 58 Successful 30 Failed 28 Catastrophic 10 Database Lockouts 0 Manual 25 Unauthorized 11 Terminals 53 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 5 Terminal Hacks 21 Record 1 Robot Analysis 2 Prototype ID Bank 3 Level Access Points 3 Branch Access Points 2 Emergency Access Points 2 Terminal Index 2 Locate Traps 2 Recall Investigation 1 Hauler Manifests 2 Zone Layout 1 Hacking Detections 22 Full Trace Events 3 Feedback Events 1 Feedback Corruption 1 Feedback Hackware Fried 0 Feedback Blocked 0 Trojans Installed 8 Terminals 8 Fabricators 0 Repair Stations 0 Recycling Units 0 Scanalyzers 0 Garrison Access 0 Fabricators Overloaded 0 Enemy Kills 0 Fabricator Schematic DLs 0 Garrisons Disabled 1 Garrisons Compromised 0 Fab Network Shutdowns 0 Robot Schematics Acquired 0 Robots Built 0 Total Robot Build Rating 0 Robot Fabrication Matter 0 Robot Fabrication Time 0 Part Schematics Acquired 0 Parts Built 0 Total Part Build Rating 0 Part Fabrication Matter 0 Part Fabrication Time 0 Parts Repaired 0 Part Repair Time 0 Parts Recycled 0 Recycled Matter 0 Retrieved Matter 0 Retrieved Components 0 Parts Scanalyzed 0 Part Schematics Acquired 0 Parts Damaged 0 Robot Analysis Total 2 Robots Rewired 2 Relay Couplers Released 0 First RIF Depth 0 Robots Hacked 0 Non-combat 0 Combat 0 Allies Hacked 0 Hacks Repelled 0 Total Allies 7 Largest Group 5 Highest-Rated Group 82 Highest-Rated Ally 31 Total Orders 0 Terraforming Orders 0 Walls Tunneled 0 Ally Attacks 85 Total Damage 789 Kills 8 Allies Corrupted 0 Allies Melted 0 Peak Influence 1663 Average Influence 229 Final Influence 1653 Maximum Alert Level 5 Low Security (%) 66 Level 1 19 Level 2 9 Level 3 0 Level 4 0 Level 5 4 Triggered High Security 1 Turns 271 Maximum Security 1 Squads Dispatched 26 Investigation 4 Extermination 3 Reinforcement 9 Assault 7 Garrison 0 Intercept 3 First Intercept Depth -2 Derelict Logs Recovered 0 Scrap Searched 0 Exploration Rate (%) 18 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 0 Known Exits Taken 13 Unknown Exits Taken 1 Garrisons Visited 0 Relays Disabled 0 Generators Disabled 0 Network Hubs Disabled 0 Actions Taken 4685 Turns Passed 6124 Depth 11 12 Depth 10 591 Depth 9 1904 Depth 8 266 Depth 7 1278 Depth 6 1305 Depth 5 147 Depth 4 130 Depth 3 60 Depth 2 431 Scrapyard 12 Materials 1360 Factory 2860 Research 219 Mines 919 Exiles 482 Quarantine 272 New Achievements 0 Prototype IDs --------------- Heavy Ion Engine Cooled Ion Engine Enhanced Nuclear Core Enhanced Fission Core Improved Flight Unit Cooled Particle Cannon Improved Assault Rifle Enhanced Autogun Fabricated ------------ Nothing Alien Tech Used ----------------- None Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Quarantine Achievements -------------- None Challenges ------------ None Game ------ Seed: MagneticSignalBarrier Manual?: 0 Play Time: 58 min Cumulative: 10518 min Sessions: 5 Easy Mode: 0 Game No.: 82 Easier: 0 Easiest: 0 Win Type: - Total: 9 Types: 6/0/3/0/0/0/0 Lore%: 71 Gallery%: 81 Achievement%: 59 Wizard Run: 0 Options --------- ASCII: 0 Keyboard: 1 Movement: Numpad Keybinds: 0 Fullscreen: 2 Font: 18/Terminus Map View: 76x50 Tactical HUD: 1 FOV Handling: Fade In Map Filters: NONE Filters: NONE Steam: X Wizard: 0 Purchases (34) ---------------- Lgt. Cannon (Loot Box) Shock Rifle (Loot Box) Spk. Treads (874) Imp. Light Cannon (Loot Box) Remote Datajack (Loot Box) Melee Analysis Suite (Loot Box) Adv. Signal Interpreter (Loot Box) Enh. Autogun (925) Enh. Nuclear Core (839) Fusion Compressor (Loot Box) Imp. Integration Mediator (Loot Box) Med. Treads (1183) Hpw. Shotgun (Loot Box) Cld. Particle Cannon (1034) Imp. Carbon-fiber Leg (836) Imp. Cooling System (1032) Imp. Medium Treads (1351) Imp. Medium Treads (1351) Flak Cannon (852) HERF Cannon (Loot Box) Imp. Medium Armor Plating (998) Imp. Cooling System (907) Imp. EM Pulse Cannon (980) Enh. Fission Core (1212) Energy Well (913) Adv. Shield Generator (1081) Plasma Flamer (789) Plasma Flamer (1001) Adv. Cooling System (798) Nuclear Pulse Array (1069) Hacking Suite (1259) Mak. Spear (1030) Mak. Flight Unit (1078) Mak. Hammer (649) U=814794422 R=981465107