{"id":263,"date":"2013-12-24T05:32:05","date_gmt":"2013-12-23T21:32:05","guid":{"rendered":"http:\/\/www.gridsagegames.com\/blog\/?p=263"},"modified":"2014-06-20T14:57:19","modified_gmt":"2014-06-20T06:57:19","slug":"terminals","status":"publish","type":"post","link":"https:\/\/www.gridsagegames.com\/blog\/2013\/12\/terminals\/","title":{"rendered":"Terminals"},"content":{"rendered":"<p><a href=\"https:\/\/www.gridsagegames.com\/blog\/gsg-content\/uploads\/2013\/12\/cogmind_interactive_terminals.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-269 aligncenter\" title=\"Cogmind Interactive Terminals\" alt=\"cogmind_interactive_terminals\" src=\"https:\/\/www.gridsagegames.com\/blog\/gsg-content\/uploads\/2013\/12\/cogmind_interactive_terminals.png\" width=\"403\" height=\"147\" \/><\/a>Terminals are the most versatile interactive machine you&#8217;ll encounter. Their primary feature is the ability to provide useful information. Of course that information usually doesn&#8217;t come without risks, and you&#8217;ll be hacking to get it as described in the previous post.<\/p>\n<div id=\"attachment_266\" style=\"width: 312px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.gridsagegames.com\/blog\/gsg-content\/uploads\/2013\/12\/cogmind_terminal_targets.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-266\" class=\"size-full wp-image-266 \" title=\"Cogmind Terminal Targets\" alt=\"cogmind_terminal_targets\" src=\"https:\/\/www.gridsagegames.com\/blog\/gsg-content\/uploads\/2013\/12\/cogmind_terminal_targets.png\" width=\"302\" height=\"262\" \/><\/a><p id=\"caption-attachment-266\" class=\"wp-caption-text\">Sampling of targets for hacking at a mockup terminal.<\/p><\/div>\n<h2>Information<\/h1>\n<p>None of the information available through terminals is absolutely essential to the game, so you can safely ignore them if you can&#8217;t be bothered, but they generally offer ways to make your journey all that much more survivable by giving you some kind of strategic advantage.<\/p>\n<p>Here are some of the common data targets (the list is still being expanded):<\/p>\n<ul>\n<li>Level access locations, indicating where you can transfer to a new area<\/li>\n<li>Schematics for parts and robots (read about using schematics in the next post)<\/li>\n<li>Robot analysis highlighting the weaknesses of each class<\/li>\n<li>Prototype ID information for identifying prototypes without experimentation<\/li>\n<li>Part stockpile locations<\/li>\n<li>Map data<\/li>\n<li>Machine location data<\/li>\n<li>Patrol information and their instructions\/goals if engaged in a search<\/li>\n<\/ul>\n<h2>Story<\/h1>\n<p>Story details and fluff will be available as hackable &#8220;data records.&#8221; As you progress you&#8217;ll gradually piece together the story by both finding records through different terminals, as well as indirectly hacking through a &#8220;chain&#8221; of connected records by accessing highlighted keywords.<\/p>\n<div id=\"attachment_267\" style=\"width: 311px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.gridsagegames.com\/blog\/gsg-content\/uploads\/2013\/12\/cogmind_terminal_record.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-267\" class=\"size-full wp-image-267 \" title=\"Cogmind Terminal Record\" alt=\"cogmind_terminal_record\" src=\"https:\/\/www.gridsagegames.com\/blog\/gsg-content\/uploads\/2013\/12\/cogmind_terminal_record.png\" width=\"301\" height=\"150\" \/><\/a><p id=\"caption-attachment-267\" class=\"wp-caption-text\">Keywords leading to other records are highlighted in the entry itself and become clickable buttons colored based on their difficulty. (If you are playing without a mouse, you can still access these through manual hacking.)<\/p><\/div>\n<h2>Control<\/h1>\n<p>Aside from providing information, terminals will also offer some amount of control such as opening sealed doors, disrupting communications, redirecting\/recalling patrols, etc. This hasn&#8217;t been worked into the game yet, and these and more functions will be added later as necessary when the world mechanics are under development. In any case a complete framework already exists so adding these features will be fairly simple when the time comes.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Terminals are the most versatile interactive machine you&#8217;ll encounter. Their primary feature is the ability to provide useful information. Of course that information usually doesn&#8217;t come without risks, and you&#8217;ll be hacking to get it as described in the previous post. Information None of the information available through terminals is absolutely essential to the game, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":269,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[34],"tags":[4,20,19,18,38],"class_list":["post-263","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-mechanics","tag-cogmind","tag-hacking","tag-machines","tag-props","tag-terminals"],"_links":{"self":[{"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/posts\/263","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/comments?post=263"}],"version-history":[{"count":8,"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/posts\/263\/revisions"}],"predecessor-version":[{"id":1334,"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/posts\/263\/revisions\/1334"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/media\/269"}],"wp:attachment":[{"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/media?parent=263"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/categories?post=263"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/tags?post=263"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}