{"id":192,"date":"2013-12-03T15:53:44","date_gmt":"2013-12-03T07:53:44","guid":{"rendered":"http:\/\/www.gridsagegames.com\/blog\/?p=192"},"modified":"2014-06-20T14:52:04","modified_gmt":"2014-06-20T06:52:04","slug":"context-help","status":"publish","type":"post","link":"https:\/\/www.gridsagegames.com\/blog\/2013\/12\/context-help\/","title":{"rendered":"Context Help"},"content":{"rendered":"<p>The casual player can get by for a while in Cogmind without paying too much attention to the details. Just strap on a power source, some legs, a weapon or two and you&#8217;re good to go. But a majority of players will no doubt be looking to tweak and optimize their build, and to do that you&#8217;ll need to have a better understanding of the game mechanics.<\/p>\n<p>Hiding this information in a manual few players will bother to read is no good--may as well make it accessible when and where it&#8217;s most needed. So the info windows introduced <a title=\"Info, Animated\" href=\"http:\/\/www.gridsagegames.com\/blog\/2013\/11\/info-animated\/\" target=\"_blank\">last post<\/a> now support context help popups.<\/p>\n<div id=\"attachment_194\" style=\"width: 311px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.gridsagegames.com\/blog\/gsg-content\/uploads\/2013\/10\/cogmind_help_1.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-194\" class=\"size-full wp-image-194 \" title=\"Cogmind Help\" alt=\"cogmind_help_1\" src=\"https:\/\/www.gridsagegames.com\/blog\/gsg-content\/uploads\/2013\/10\/cogmind_help_1.png\" width=\"301\" height=\"88\" \/><\/a><p id=\"caption-attachment-194\" class=\"wp-caption-text\">There are the obvious&#8230;<\/p><\/div>\n<p>&nbsp;<\/p>\n<div id=\"attachment_195\" style=\"width: 311px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.gridsagegames.com\/blog\/gsg-content\/uploads\/2013\/10\/cogmind_help_2.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-195\" class=\"size-full wp-image-195 \" title=\"Cogmind Help\" alt=\"cogmind_help_2\" src=\"https:\/\/www.gridsagegames.com\/blog\/gsg-content\/uploads\/2013\/10\/cogmind_help_2.png\" width=\"301\" height=\"218\" \/><\/a><p id=\"caption-attachment-195\" class=\"wp-caption-text\">&#8230;and not so obvious.<\/p><\/div>\n<p>&nbsp;<\/p>\n<div id=\"attachment_196\" style=\"width: 312px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.gridsagegames.com\/blog\/gsg-content\/uploads\/2013\/10\/cogmind_help_open.gif\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-196\" class=\"size-full wp-image-196 \" title=\"Cogmind Help Animation\" alt=\"cogmind_help_open\" src=\"https:\/\/www.gridsagegames.com\/blog\/gsg-content\/uploads\/2013\/10\/cogmind_help_open.gif\" width=\"302\" height=\"149\" \/><\/a><p id=\"caption-attachment-196\" class=\"wp-caption-text\">As with all things Cogmind, context help must be accompanied by a quick animation and sound effects.<\/p><\/div>\n<p>There will still be a manual containing even more details than provided through the context help, but it&#8217;s nice that players will be able to ease their way into the mechanics at their own pace, or satisfy their curiosity with the click of a button.<\/p>\n<p>Speaking of buttons, the context help is also accessible via keyboard (sticking to the &#8220;every command is available to both keyboard and mouse&#8221; rule), you just use arrow keys to select the line you want more info about and press enter.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The casual player can get by for a while in Cogmind without paying too much attention to the details. Just strap on a power source, some legs, a weapon or two and you&#8217;re good to go. But a majority of players will no doubt be looking to tweak and optimize their build, and to do [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":195,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[4,36,35,13],"class_list":["post-192","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gui","tag-cogmind","tag-help","tag-info","tag-ui"],"_links":{"self":[{"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/posts\/192","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/comments?post=192"}],"version-history":[{"count":4,"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/posts\/192\/revisions"}],"predecessor-version":[{"id":233,"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/posts\/192\/revisions\/233"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/media\/195"}],"wp:attachment":[{"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/media?parent=192"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/categories?post=192"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gridsagegames.com\/blog\/wp-json\/wp\/v2\/tags?post=192"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}