Cogmind > Ideas

Steam Achievement Ideas

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Amphouse:
So since Cogmind is finally coming to steam in light of the recent steam greenlight campaign(assuming it gets enough votes...go vote!), I've decided that now is the best time to start brainstorming what kind of achievements we want. I like steam achievements but I prefer ones that either celebrate milestones or reward unusual/difficult behavior. Personally I dislike achievements like "kill 100 grunts". That said, here are a few of my own ideas; please feel free to criticize them or contribute your own!

Preemptive Strike: Kill an ARC before it releases its payload. [picture: the ARC tile with a skull superimposed]

Reduce, Reuse...: Enter Recycling. [picture: that recycling symbol]  (at this point I got lazy and stopped thinking about pictures, I'll add to this later)

Target Acquired: Get scanned by a researcher.

LOCKED ON: Have more than a 40% targeting boost for ranged weapons.

The more the merrier/We are Legion: Have more than 5 allies at once.

l33t h4x0r: Have a hacking bonus of 50 or greater.

Ghost: Exit a main level(not a branch, and not -11) without being seen(by hostiles?).

Sniper: Kill a hostile from more than 20 tiles away.

A New Friend: Rewire a robot.

Backstab: Kill a purple NPC.

Is it hot in here or is it just me!?: Cause a robot to meltdown.

Power Corrupts: Terminally corrupt a robot.

Have you tried turning it off and on again?: Reboot a hostile robot.

Error 47: Overload a hostile robot.

Assimilation Complete: Assimilate a hostile robot.

Wanna blow somethin' up?: Destroy 5 or more hostiles in a single explosion.

That was an Accident I Swear: Destroy 10 or more machines in a single turn.(chain reaction explosion, non interactive + interactive)

Line 'Em Up: Pierce through 3 or more robots with a single shot.

Unlimited Power: Have more than X power generation at once.

Speed Demon: Travel at Fastx3 (I forget what number this shows at, the purple indicator)

More Dakka: Fire a volley with 5(6?) or more guns in it.

Public Static Void Main(): Kill main.c

Batter Up: Knock a hostile robot into an exploding reactor.

Help in High Places: Use the O8 code. /or/ Use a Zion hack.

Release the Drones!: Have 6 or more drones at once.

Alien Tech: Equip an Alien Artifact.

Made in Tau Ceti IV: Enter Factory.

Market Research: Enter Research.

Denied?: Enter Access.

Silicon Rush: Exit Mines.

Lost and Found: Exit Storage.

Spelunker: Enter Lower Caves.

Oracle: Exit Data Miner.

Local Village: Exit Zion.

Not Just a Cord: Exit Extension.

Personal Space: Exit Proximity Caves.

Never Dig Up: Enter Upper Caves.

A Powerful Ally...?: Exit Warlord.

...and more achievements for the other areas, I just can't think of good names currently. Notice that areas with multiple floors have "enter" achievements, otherwise I did "exit" ones(except for access and recycling). Do be careful to not make achievements that spoil things. Note that some achievements on steam can be made "secret", we will want to do that for a few of ours. Also, everything that has a named entry in the "bonus" section of the scoresheet should probably be an achievement, and we will need achievements for beating the game and for special endings...whatever those end up being. If I think of more I'll edit this post.











Kyzrati:
Yeah I was going to make this thread eventually as a repository for everyone's achievement ideas, so feel free to drop stuff in here as we're doing with the Challenge Modes thread! (And of course there will be at least some crossover, as winning or reaching certain depts with challenges active could be their own achievements. Though achievements is definitely a broader category based on what we already have in the game!)

Note that Achievements will not be Steam-only. All versions of Cogmind, DRM-free and offline as well, will record your Achievements and progress, so this is a feature that will be open to everyone.

PyroL:
I love it! Some of the things we were also thinking about over at the Discord:

Escape! : Beat the game :P

Equip the storm laser

Weapon proficiency (number of times your favorite weapon was XYZ type)

Go stair-to-stair naked


I also recommend that some of the more spoilery achievements (Zion, Warlord) remain descriptionless, it adds to the mystery of the achievement...

HYPEEE

Kyzrati:
You've got to remember to give them names,

--- Quote from: PyroL on February 14, 2017, 10:15:17 PM ---Go stair-to-stair naked

--- End quote ---
like Streaker :)

Another note: Remember that we did a tournament in 2015 which included a bunch of achievements (with total achievements by each player tallied on the results page).

zxc:
Have +100% to hack success.
Lose 300 parts in a single run.
Block an alarm trap transmission.
Evade a tracking programmer (with or without ECM).
Get out of a stasis trap with the help of an explosion.
Meet your maker.
Get hit by friendly fire.
Have 1500 or more heat.
Reach factory without losing a single part.
Shoot down a missile with a defensive utility.
Have 1% or less core exposure.
Get trapped with a cave-in.
Meet your demise in the wastes.
Win under 2000 turns.
Destroy a patrol with reprogrammed (or placed) traps.
Intentionally trigger a chute trap.
Seal/jam/destroy all garrisons in Access.
Sneak attack a Watcher and destroy it in one hit.
Destroy a hunter through a wall.
Destroy 120 grunts in a single run.
Discover the use of self-destruct interrupters.
Enter a garrison with under 100 core integrity and survive it.
Reach the surface with fewer than 10 parts destroyed.
Find the møøse.
Reach alert level 5.
Have an inventory size of 20 or greater with flight propulsion and without being overweight.
Have 8 wheels equipped at the same time.

Names can be thought of when achievements are selected. No point thinking up names for achieves that won't make it in. :P

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