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Author Topic: XPLoader - a libtcod .XP file parser  (Read 2517 times)

RCIX

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XPLoader - a libtcod .XP file parser
« on: September 03, 2015, 09:32:07 PM »

https://github.com/RCIX/XPLoader

Kyzrati asked I link this here, so enjoy! The actual parser is technically library independent, you could easily enough remove the one libtcod function and import and use it in pygame or whatever.
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Kyzrati

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Re: XPLoader - a libtcod .XP file parser
« Reply #1 on: September 05, 2015, 07:19:13 PM »

Thanks for making this; I'm sure it will get use among the many libtcod/python users out there! I've added it to both the REXPaint resources list and the manual. I need to make a bigger announcement of all the parsers when I do the next release, too.

I also see you're working on your own roguelike now--I guess that's what precipitated this? Good luck with it!
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Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

RCIX

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Re: XPLoader - a libtcod .XP file parser
« Reply #2 on: September 07, 2015, 12:31:36 PM »

It did indeed. I've been making good headway on setting up the additional framework I need, so expect to see more progress posts over on /r/roguelikedev in the future!
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