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Topics - Joking_Phantom

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Strategies / Maxing Score
« on: October 29, 2017, 02:18:07 PM »
After lucking out on my 4th run and making it to the Surface exit only to be dismayed by not having a single weapon to break the access shell, I took a few hours of research and many attempts at the same seed, and I managed to make it out with a flight hacker build.

Now I'm interested in maxing out my score.

I ran a few regressions on the "Win Speed" score category and came up with a power formula of approximately Win Speed=50,000,000/(# of turns passed).

I've got a few questions for the more knowledgable:

1. Formulas for "High Alert Combat Kills, "Robots Destroyed," and "Value Destroyed"? Disabling random machines on the first level turned up 70 score over 3 machines, but on my winning run I ended up with 3750 destroyed, which is interesting. I do remember running Trojan(Detonate) a few times. What's valuable to blow up as I make my way to the surface? Does blowing up terrain count too, or only machines? I'm assuming the "High Alert Combat Kills" requires the security level to be at least 3 or something - if so Alert(Purge) should not be run if I want more score? I'm trying to balance out winning fast with max destruction, but destroying things usually slows you down - either building up firepower on yourself, or amassing a large army that is also slow. It's either I run as fast as possible to Armory to get the best datajacks, or I start amassing firepower at the first Factory floor and only proceed upwards when my core is in danger.

2. What's the maximum bonus event score I can get? I've determined that Zion, Data Miner are on (6/7) Lower Caves, Warlord and Zhirov are on (4/5) Upper caves. But unfortunately, Extension and Armory are on 3/4. I think Armory is the optimal choice, but that means it has to be on 3 or I skip Zhirov or Warlord. Being on 3 skips Testing, and I guess Extension -> Hub_04 can probably be ignored. 2 Quarantine and Section 7 looks mandatory to visit because of the massive amounts of points you can score here. Finally, going to Command is probably the way to go because blowing up Main.C would be a great number of points. If anyone could give me a clearer picture on what bonus score events are mutually exclusive and the probably large number of events I've missed, that would be great.

3. Core Reset - Any score events that require having used it? Ideally I'd like to save it until I reach the Command/Hub_0 Surface exit, but I know that certain dialogue options require it. The knowledge of alien artifacts and their position is a nice small bonus, but not really necessary, especially if I just play the same seed to know where stuff is. It seems that alien artifact score only requires using a unique artifact once too, which is nice on the inventory requirements.

Side note - I think I noticed Section 7 entrance didn't show up on Access(Branch) or Access(Main). Is this accurate, and are there other exits that don't actually show up on terminal hacks? I was feeling paranoid after not being able to find Armory on 3rd, only to notice it showed up on 4th in my world map. Kinda wish I could hover over those map icons for a map name.

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