Grid Sage Forums

Grid Sage Forums

  • November 22, 2017, 01:10:39 PM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

LINKS: Website | Steam | Wiki

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Pyridine

Pages: [1]
1
Everything REXPaint / REXSpeeder - a new C++ library
« on: May 23, 2016, 07:28:43 PM »
https://github.com/pyridine/REXSpeeder

I've made a C++ library that imports and exports REXPaint files.

I'm personally using it to load REXPaint art files to display in a game I'm working on, so I figured I should share it.

There's an existing C++ library that does this by GamePopper (and I am certainly indebted to him), but I wanted something that was simpler, faster, and more focused. REXSpeeder's now also one of the few existing libraries that support saving .xp files.

At the moment the library only supports Windows, as REXPaint is Windows-only.

Edit: Now supports Linux and Mac OS X thanks to TheBracket !

Pages: [1]