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Grid Sage Games => Announcements => Topic started by: Kyzrati on August 30, 2015, 09:37:00 PM

Title: Upcoming Features (Alpha 3)
Post by: Kyzrati on August 30, 2015, 09:37:00 PM
Alpha 3 is coming! (Tomorrow, in fact, unless something catastrophic happens... unlikely since we just had a major natural disaster weeks ago, so I imagine we must've earned some good luck. Right?!)

Unlike last time, there aren't many new features I can show you now because some aren't really showable, and others I'd like to remain unshown because I hate spoiling surprises :P. However, know that this is by far the biggest release in terms of direct development time invested. More on that tomorrow. For now:

Stepping on a Hvy. Explosive Trap, usually much worse for them than it is for you.
(https://www.gridsagegames.com/blog/gsg-content/uploads/2015/08/cogmind_explosive_trap_step.gif)
(I wrote a lot more about trap design on the blog here (http://www.gridsagegames.com/blog/2015/08/traps/). Be warned the article contains spoilers (but leaves out the biggest spoilers!), so ignore it if you want to experience everything completely fresh.)

You might find some new parts.
(https://i.imgur.com/9YtQqbg.png)
(You also might find some new robots, but no show and tell for those ;))

Workers dispose of disabled robots. Exactly how they do this you'll have to discover for yourself.
(https://i.imgur.com/v4IR92U.gif)

Machine explosions are deadlier. Use them to your advantage, but watch where you stand!
(https://i.imgur.com/VkC2x2w.gif) (https://i.imgur.com/ouUQTbh.gif)