// Cataclysm Entity/Item Spawning
// Union GLists
[GLIST_UNION_RIFLE][ENTITY]"Militia"	[FACTION]"XCOM"		[ITEM]"Basic Rifle|Basic Rifle Clip|R.Hand"	[ITEM]"Basic Rifle Clip|NONE|Belt"	[ITEM]"Basic Rifle Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
[GLIST_UNION_RIFLE][ENTITY]"Scout"	[FACTION]"XCOM"		[ITEM]"Semi-Auto Rifle|SA Rifle Clip|R.Hand"	[ITEM]"SA Rifle Clip|NONE|Belt"	[ITEM]"SA Rifle Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
[GLIST_UNION_RIFLE][ENTITY]"Infantry"	[FACTION]"XCOM"		[ITEM]"Assault Rifle|Assault Rifle Clip|R.Hand"	[ITEM]"Assault Rifle Clip|NONE|Belt"	[ITEM]"Assault Rifle Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
[GLIST_UNION_RIFLE][ENTITY]"Heavy"	[FACTION]"XCOM"		[ITEM]"Heavy Rifle|Heavy Rifle Clip|R.Hand"	[ITEM]"Heavy Rifle Clip|NONE|Belt"	[ITEM]"Heavy Rifle Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
[GLIST_UNION_RIFLE][ENTITY]"Special Forces"	[FACTION]"XCOM"		[ITEM]"Special Forces Rifle|SF Rifle Clip|R.Hand"	[ITEM]"SF Rifle Clip|NONE|Belt"	[ITEM]"SF Rifle Clip|NONE|Belt"
[GLIST_UNION_EXPLOS][ENTITY]"Scout"	[FACTION]"XCOM"		[ITEM]"SMG|SMG Clip|R.Hand"	[ITEM]"SMG Clip|NONE|Belt"	[ITEM]"Explosive Charge|NONE|Belt"	[ITEM]"Explosive Charge|NONE|Belt"
[GLIST_UNION_EXPLOS][ENTITY]"Scout"	[FACTION]"XCOM"		[ITEM]"SMG|SMG Clip|R.Hand"	[ITEM]"SMG Clip|NONE|Belt"	[ITEM]"Disposable Rocket|Heavy Rocket|Backpack"
[GLIST_UNION_EXPLOS][ENTITY]"Scout"	[FACTION]"XCOM"		[ITEM]"Semi-Auto Rifle|SA Rifle Clip|R.Hand"	[ITEM]"SA Rifle Clip|NONE|Belt"	[ITEM]"SA Rifle Clip|NONE|Belt"	[ITEM]"Laser Designator|NONE|Belt"
[GLIST_UNION_EXPLOS][ENTITY]"Infantry"	[FACTION]"XCOM"		[ITEM]"Rocket Launcher|Light Rocket|R.Hand"	[ITEM]"Light Rocket|NONE|Backpack"	[ITEM]"Light Rocket|NONE|Backpack"	[ITEM]"Light Rocket|NONE|Backpack"
[GLIST_UNION_EXPLOS][ENTITY]"Infantry"	[FACTION]"XCOM"		[ITEM]"Assault Rifle|Assault Rifle Clip|R.Hand"	[ITEM]"Assault Rifle Clip|NONE|Belt"	[ITEM]"Disposable Rocket|Heavy Rocket|Backpack"
[GLIST_UNION_EXPLOS][ENTITY]"Heavy"	[FACTION]"XCOM"		[ITEM]"Heavy Rocket Launcher|Heavy Rocket|R.Hand"	[ITEM]"Pistol|Pistol Clip|Belt"	[ITEM]"Heavy Rocket|NONE|Backpack"
[GLIST_UNION_EXPLOS][ENTITY]"Heavy"	[FACTION]"XCOM"		[ITEM]"Semi-Auto Rifle|SA Rifle Clip|R.Hand"	[ITEM]"SA Rifle Clip|NONE|Backpack"	[ITEM]"SA Rifle Clip|NONE|Backpack"	[ITEM]"Explosive Charge|NONE|Belt"	[ITEM]"Explosive Charge|NONE|Belt"	[ITEM]"Explosive Charge|NONE|Belt"
[GLIST_UNION_EXPLOS][ENTITY]"Special Forces"	[FACTION]"XCOM"		[ITEM]"Carbine|Carbine Clip|R.Hand"	[ITEM]"Carbine Clip|NONE|Backpack"	[ITEM]"Explosive Charge|NONE|Belt"	[ITEM]"Explosive Charge|NONE|Belt"	[ITEM]"Explosive Charge|NONE|Belt"
[GLIST_UNION_EXPLOS][ENTITY]"Special Forces"	[FACTION]"XCOM"		[ITEM]"Carbine|Carbine Clip|R.Hand"	[ITEM]"Carbine Clip|NONE|Belt"	[ITEM]"Carbine Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"	[ITEM]"Disposable Rocket|Heavy Rocket|Backpack"
[GLIST_UNION_EXPLOS][ENTITY]"Plasma Trooper"	[FACTION]"XCOM"		[ITEM]"Plasma Gun|NONE|R.Hand"	[ITEM]"Grenade|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
[GLIST_UNION_SNIPER][ENTITY]"Scout"	[FACTION]"XCOM"		[ITEM]"Sniper Rifle|Sniper Clip|R.Hand"	[ITEM]"Sniper Clip|NONE|Belt"	[ITEM]"Sniper Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
[GLIST_UNION_SNIPER][ENTITY]"Infantry"	[FACTION]"XCOM"		[ITEM]"Heavy Sniper|H.Sniper Clip|R.Hand"	[ITEM]"H.Sniper Clip|NONE|Belt"	[ITEM]"H.Sniper Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
[GLIST_UNION_MG][ENTITY]"Infantry"	[FACTION]"XCOM"		[ITEM]"LMG|LMG Clip|R.Hand"	[ITEM]"LMG Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
[GLIST_UNION_MG][ENTITY]"Heavy"		[FACTION]"XCOM"		[ITEM]"HMG|HMG Clip|R.Hand"	[ITEM]"HMG Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
[GLIST_UNION_LMECH][ENTITY]"Jackal"	[FACTION]"XCOM"
[GLIST_UNION_LMECH][ENTITY]"Jackal"	[FACTION]"XCOM"
[GLIST_UNION_LMECH][ENTITY]"Jackal"	[FACTION]"XCOM"
[GLIST_UNION_LMECH][ENTITY]"Coyote"	[FACTION]"XCOM"
[GLIST_UNION_LMECH][ENTITY]"Basilisk"	[FACTION]"XCOM"
[GLIST_UNION_LMECH][ENTITY]"Shocker"	[FACTION]"XCOM"
[GLIST_UNION_MMECH][ENTITY]"Snub-nose"	[FACTION]"XCOM"
[GLIST_UNION_MMECH][ENTITY]"Long-nose"	[FACTION]"XCOM"
[GLIST_UNION_MMECH][ENTITY]"EXS"	[FACTION]"XCOM"
// UPF GLists
[GLIST_UPF_GUARD][ENTITY]"Guard"	[FACTION]"Alien"	[ITEM]"Basic Rifle|Basic Rifle Clip|R.Hand"
[GLIST_UPF_GUARD][ENTITY]"Guard"	[FACTION]"Alien"	[ITEM]"SMG|SMG Clip|R.Hand"	[ITEM]"Grenade|NONE|L.Hand"
[GLIST_UPF_BGUARD][ENTITY]"Guard"	[FACTION]"Alien"	[ITEM]"Basic Rifle|Basic Rifle Clip|R.Hand"
[GLIST_UPF_BGUARD][ENTITY]"Guard"	[FACTION]"Alien"	[ITEM]"SMG|SMG Clip|R.Hand"	[ITEM]"Grenade|NONE|L.Hand"
[GLIST_UPF_BGUARD][ENTITY]"Guard"	[FACTION]"Alien"	[ITEM]"SMG|SMG Clip|R.Hand"
[GLIST_UPF_BGUARD][ENTITY]"Guard"	[FACTION]"Alien"	[ITEM]"Pistol|Pistol Clip|R.Hand"
[GLIST_UPF_MK][ENTITY]"MK8"		[FACTION]"Alien"
[GLIST_UPF_MK][ENTITY]"MK8"		[FACTION]"Alien"
[GLIST_UPF_MK][ENTITY]"MK8"		[FACTION]"Alien"
[GLIST_UPF_MK][ENTITY]"MK9"		[FACTION]"Alien"
[GLIST_UPF_THERMAL][ENTITY]"MK8cs"	[FACTION]"Alien"
[GLIST_UPF_THERMAL][ENTITY]"Minotaur"	[FACTION]"Alien"
[GLIST_UPF_THERMAL][ENTITY]"Long-Horn"	[FACTION]"Alien"
[GLIST_UPF_MMECH][ENTITY]"Hydra"	[FACTION]"Alien"
[GLIST_UPF_MMECH][ENTITY]"Gorgon"	[FACTION]"Alien"
[GLIST_UPF_MMECH][ENTITY]"Scylla"	[FACTION]"Alien"
[GLIST_UPF_BMECH][ENTITY]"Ghost"	[FACTION]"Alien"
[GLIST_UPF_BMECH][ENTITY]"Ghost"	[FACTION]"Alien"
[GLIST_UPF_BMECH][ENTITY]"MK8"		[FACTION]"Alien"
[GLIST_UPF_BMECH][ENTITY]"MK8"		[FACTION]"Alien"
[GLIST_UPF_BMECH][ENTITY]"MK9"		[FACTION]"Alien"
[GLIST_UPF_BMECH][ENTITY]"MK9bs"	[FACTION]"Alien"
[GLIST_UPF_BMECH][ENTITY]"MK9bp"	[FACTION]"Alien"
[GLIST_UPF_BMECH][ENTITY]"MK9bw"	[FACTION]"Alien"
?CAR_PARK
[SPAWN_ENTITIES]2	[GLIST]UNION_RIFLE	[CUBE](2,2,0)(7,7,0)	[FACING]S
[SPAWN_ENTITIES]2	[GLIST]UNION_EXPLOS	[CUBE](2,2,0)(7,7,0)	[FACING]S
[SPAWN_ENTITIES]1	[GLIST]UNION_SNIPER	[CUBE](2,2,0)(7,7,0)	[FACING]S
[SPAWN_ENTITIES]1	[GLIST]UNION_MG		[CUBE](2,2,0)(7,7,0)	[FACING]S
[SPAWN_ENTITIES]2	[GLIST]UNION_LMECH	[CUBE](2,2,0)(7,7,0)	[FACING]S
[SPAWN_ENTITIES]1	[GLIST]UNION_MMECH	[CUBE](2,2,0)(7,7,0)	[FACING]S
[PROP]"Spawn Point"	[CUBE](2,2,0)(7,7,0)
?BUNKER2X2_SW
[SPAWN_ENTITIES]1	[GLIST]UPF_BGUARD	[CUBE](2,0,0)(9,5,1)	[FACING]RAND
[SPAWN_ENTITIES]-1	[GLIST]UPF_BGUARD	[CUBE](2,0,0)(9,5,1)	[AI]GUARD	[FACING]RAND
[SPAWN_ENTITIES]1	[GLIST]UPF_BMECH	[CUBE](6,0,0)(9,4,0)	[FACING]RAND
?BUNKER2X2_SE
[SPAWN_ENTITIES]1	[GLIST]UPF_BGUARD	[CUBE](0,0,0)(6,5,1)	[FACING]RAND
[SPAWN_ENTITIES]-1	[GLIST]UPF_BGUARD	[CUBE](0,0,0)(6,5,1)	[AI]GUARD	[FACING]RAND
?BUNKER2X2_NW
[SPAWN_ENTITIES]-1	[GLIST]UPF_BGUARD	[CUBE](2,2,0)(9,9,1)	[FACING]RAND
[SPAWN_ENTITIES]-1	[GLIST]UPF_BGUARD	[CUBE](6,3,1)(9,5,1)	[AI]GUARD	[FACING]S
[ENTITY]"GMG"		[FACTION]"Alien"		[POS](2,9,0)	[FACING]W
[ENTITY]"GMG"		[FACTION]"Alien"		[POS](9,2,0)	[FACING]N
?BUNKER2X2_NE
[SPAWN_ENTITIES]1	[GLIST]UPF_BGUARD	[CUBE](0,2,0)(6,9,1)	[AI]GUARD	[FACING]RAND
[SPAWN_ENTITIES]-1	[GLIST]UPF_BGUARD	[CUBE](0,3,1)(2,5,1)	[AI]GUARD	[FACING]S
[ENTITY]"GMG"		[FACTION]"Alien"		[POS](6,9,0)	[FACING]E
?BUNKER2X2d_SW
[SPAWN_ENTITIES]1	[GLIST]UPF_BGUARD	[CUBE](2,0,0)(9,5,1)	[FACING]RAND
[SPAWN_ENTITIES]-1	[GLIST]UPF_BGUARD	[CUBE](2,0,0)(9,5,1)	[AI]GUARD	[FACING]RAND
[SPAWN_ENTITIES]1	[GLIST]UPF_BMECH	[CUBE](6,0,0)(9,4,0)	[FACING]RAND
?BUNKER2X2d_SE
[SPAWN_ENTITIES]1	[GLIST]UPF_BGUARD	[CUBE](0,0,0)(6,5,1)	[FACING]RAND
[SPAWN_ENTITIES]-1	[GLIST]UPF_BGUARD	[CUBE](0,0,0)(6,5,1)	[AI]GUARD	[FACING]RAND
?BUNKER2X2d_NW
[SPAWN_ENTITIES]-1	[GLIST]UPF_BGUARD	[CUBE](2,2,0)(9,9,1)	[FACING]RAND
[SPAWN_ENTITIES]-1	[GLIST]UPF_BGUARD	[CUBE](6,3,1)(9,5,1)	[AI]GUARD	[FACING]S
[ENTITY]"GMG"		[FACTION]"Alien"		[POS](2,9,0)	[FACING]W
[ENTITY]"GMG"		[FACTION]"Alien"		[POS](9,2,0)	[FACING]N
?BUNKER2X2d_NE
[SPAWN_ENTITIES]-1	[GLIST]UPF_BGUARD	[CUBE](0,3,1)(2,5,1)	[AI]GUARD	[FACING]S
~MAP
// LINE-UP
//[ENTITY]"Militia"		[FACTION]"XCOM"		[POS](0,1,0)	[FACING]S	[ITEM]"Basic Rifle|Basic Rifle Clip|R.Hand"	[ITEM]"Basic Rifle Clip|NONE|Belt"	[ITEM]"Basic Rifle Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
//[ENTITY]"Scout"			[FACTION]"XCOM"		[POS](1,1,0)	[FACING]S	[ITEM]"Semi-Auto Rifle|SA Rifle Clip|R.Hand"	[ITEM]"SA Rifle Clip|NONE|Belt"	[ITEM]"SA Rifle Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
//[ENTITY]"Scout"			[FACTION]"XCOM"		[POS](2,1,0)	[FACING]S	[ITEM]"Sniper Rifle|Sniper Clip|R.Hand"	[ITEM]"Sniper Clip|NONE|Belt"	[ITEM]"Sniper Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
//[ENTITY]"Scout"			[FACTION]"XCOM"		[POS](3,1,0)	[FACING]S	[ITEM]"SMG|SMG Clip|R.Hand"	[ITEM]"SMG Clip|NONE|Belt"	[ITEM]"Explosive Charge|NONE|Belt"	[ITEM]"Explosive Charge|NONE|Belt"
//[ENTITY]"Scout"			[FACTION]"XCOM"		[POS](4,1,0)	[FACING]S	[ITEM]"SMG|SMG Clip|R.Hand"	[ITEM]"SMG Clip|NONE|Belt"	[ITEM]"Disposable Rocket|Heavy Rocket|Backpack"
//[ENTITY]"Scout"			[FACTION]"XCOM"		[POS](5,1,0)	[FACING]S	[ITEM]"Semi-Auto Rifle|SA Rifle Clip|R.Hand"	[ITEM]"SA Rifle Clip|NONE|Belt"	[ITEM]"SA Rifle Clip|NONE|Belt"	[ITEM]"Laser Designator|NONE|Belt"
//[ENTITY]"Infantry"		[FACTION]"XCOM"		[POS](6,1,0)	[FACING]S	[ITEM]"Assault Rifle|Assault Rifle Clip|R.Hand"	[ITEM]"Assault Rifle Clip|NONE|Belt"	[ITEM]"Assault Rifle Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
//[ENTITY]"Infantry"		[FACTION]"XCOM"		[POS](7,1,0)	[FACING]S	[ITEM]"LMG|LMG Clip|R.Hand"	[ITEM]"LMG Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
//[ENTITY]"Infantry"		[FACTION]"XCOM"		[POS](8,1,0)	[FACING]S	[ITEM]"Rocket Launcher|Light Rocket|R.Hand"	[ITEM]"Light Rocket|NONE|Backpack"	[ITEM]"Light Rocket|NONE|Backpack"	[ITEM]"Light Rocket|NONE|Backpack"
//[ENTITY]"Infantry"		[FACTION]"XCOM"		[POS](9,1,0)	[FACING]S	[ITEM]"Assault Rifle|Assault Rifle Clip|R.Hand"	[ITEM]"Assault Rifle Clip|NONE|Belt"	[ITEM]"Disposable Rocket|Heavy Rocket|Backpack"
//[ENTITY]"Infantry"		[FACTION]"XCOM"		[POS](10,1,0)	[FACING]S	[ITEM]"Heavy Sniper|H.Sniper Clip|R.Hand"	[ITEM]"H.Sniper Clip|NONE|Belt"	[ITEM]"H.Sniper Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
//[ENTITY]"Heavy"			[FACTION]"XCOM"		[POS](11,1,0)	[FACING]S	[ITEM]"Heavy Rifle|Heavy Rifle Clip|R.Hand"	[ITEM]"Heavy Rifle Clip|NONE|Belt"	[ITEM]"Heavy Rifle Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
//[ENTITY]"Heavy"			[FACTION]"XCOM"		[POS](12,1,0)	[FACING]S	[ITEM]"HMG|HMG Clip|R.Hand"	[ITEM]"HMG Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
//[ENTITY]"Heavy"			[FACTION]"XCOM"		[POS](13,1,0)	[FACING]S	[ITEM]"Heavy Rocket Launcher|Heavy Rocket|R.Hand"	[ITEM]"Pistol|Pistol Clip|Belt"	[ITEM]"Heavy Rocket|NONE|Backpack"
//[ENTITY]"Heavy"			[FACTION]"XCOM"		[POS](14,1,0)	[FACING]S	[ITEM]"Semi-Auto Rifle|SA Rifle Clip|R.Hand"	[ITEM]"SA Rifle Clip|NONE|Backpack"	[ITEM]"SA Rifle Clip|NONE|Backpack"	[ITEM]"Explosive Charge|NONE|Belt"	[ITEM]"Explosive Charge|NONE|Belt"	[ITEM]"Explosive Charge|NONE|Belt"
//[ENTITY]"Special Forces"	[FACTION]"XCOM"		[POS](15,1,0)	[FACING]S	[ITEM]"Special Forces Rifle|SF Rifle Clip|R.Hand"	[ITEM]"SF Rifle Clip|NONE|Belt"	[ITEM]"SF Rifle Clip|NONE|Belt"
//[ENTITY]"Special Forces"	[FACTION]"XCOM"		[POS](16,1,0)	[FACING]S	[ITEM]"Carbine|Carbine Clip|R.Hand"	[ITEM]"Carbine Clip|NONE|Backpack"	[ITEM]"Explosive Charge|NONE|Belt"	[ITEM]"Explosive Charge|NONE|Belt"	[ITEM]"Explosive Charge|NONE|Belt"
//[ENTITY]"Special Forces"	[FACTION]"XCOM"		[POS](17,1,0)	[FACING]S	[ITEM]"Carbine|Carbine Clip|R.Hand"	[ITEM]"Carbine Clip|NONE|Belt"	[ITEM]"Carbine Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"	[ITEM]"Disposable Rocket|Heavy Rocket|Backpack"	
//[ENTITY]"Plasma Trooper"	[FACTION]"XCOM"		[POS](18,1,0)	[FACING]S	[ITEM]"Plasma Gun|NONE|R.Hand"	[ITEM]"Grenade|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
//[ENTITY]"Jackal"		[FACTION]"XCOM"		[POS](19,1,0)	[FACING]S
//[ENTITY]"Coyote"		[FACTION]"XCOM"		[POS](21,1,0)	[FACING]S
//[ENTITY]"Basilisk"		[FACTION]"XCOM"		[POS](23,1,0)	[FACING]S
//[ENTITY]"Shocker"		[FACTION]"XCOM"		[POS](25,1,0)	[FACING]S
//[ENTITY]"Snub-nose"		[FACTION]"XCOM"		[POS](27,1,0)	[FACING]S
//[ENTITY]"Long-nose"		[FACTION]"XCOM"		[POS](29,1,0)	[FACING]S
//[ENTITY]"EXS"			[FACTION]"XCOM"		[POS](31,1,0)	[FACING]S
//[ENTITY]"Goliath"		[FACTION]"XCOM"		[POS](33,1,0)	[FACING]S
//[ENTITY]"Guard"			[FACTION]"XCOM"		[POS](59,58,0)	[FACING]N	[ITEM]"Basic Rifle|Basic Rifle Clip|R.Hand"	[ITEM]"Basic Rifle Clip|NONE|Belt"	[ITEM]"Basic Rifle Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
//[ENTITY]"Guard"			[FACTION]"XCOM"		[POS](58,58,0)	[FACING]N	[ITEM]"SMG|SMG Clip|R.Hand"	[ITEM]"SMG Clip|NONE|Belt"	[ITEM]"SMG Clip|NONE|Belt"	[ITEM]"Grenade|NONE|Belt"
//[ENTITY]"Guard"			[FACTION]"XCOM"		[POS](57,58,0)	[FACING]N	[ITEM]"Pistol|Pistol Clip|R.Hand"	[ITEM]"Pistol Clip|NONE|Belt"
//[ENTITY]"GMG"			[FACTION]"XCOM"		[POS](56,58,0)	[FACING]N
//[ENTITY]"Icarus Guard"		[FACTION]"XCOM"		[POS](55,58,0)	[FACING]N
//[ENTITY]"Ghost"			[FACTION]"XCOM"		[POS](53,57,0)	[FACING]N
//[ENTITY]"MK8"			[FACTION]"XCOM"		[POS](51,57,0)	[FACING]N
//[ENTITY]"MK9"			[FACTION]"XCOM"		[POS](49,57,0)	[FACING]N
//[ENTITY]"MK8cs"			[FACTION]"XCOM"		[POS](47,57,0)	[FACING]N
//[ENTITY]"MK9bs"			[FACTION]"XCOM"		[POS](45,57,0)	[FACING]N
//[ENTITY]"MK9bp"			[FACTION]"XCOM"		[POS](43,57,0)	[FACING]N
//[ENTITY]"MK9bw"			[FACTION]"XCOM"		[POS](41,57,0)	[FACING]N
//[ENTITY]"Minotaur"		[FACTION]"XCOM"		[POS](39,57,0)	[FACING]N
//[ENTITY]"Long-Horn"		[FACTION]"XCOM"		[POS](37,57,0)	[FACING]N
//[ENTITY]"Hydra"			[FACTION]"XCOM"		[POS](35,57,0)	[FACING]N
//[ENTITY]"Gorgon"		[FACTION]"XCOM"		[POS](33,57,0)	[FACING]N
//[ENTITY]"Scylla"		[FACTION]"XCOM"		[POS](31,57,0)	[FACING]N
//[ENTITY]"Titan"			[FACTION]"XCOM"		[POS](28,56,0)	[FACING]N
~WEIGHT1
[SPAWN_ENTITIES]1	[GLIST]UPF_GUARD	[CUBE](0,0,0)(9,9,0)	[FACING]RAND	[WANDER](0,0,0)(9,9,2)
[SPAWN_ENTITIES]1	[GLIST]UPF_GUARD	[CUBE](0,0,0)(9,9,0)	[FACING]RAND
[SPAWN_ENTITIES]-2	[GLIST]UPF_GUARD	[CUBE](0,0,0)(9,9,0)	[FACING]RAND	[WANDER](0,0,0)(9,9,2)
[SPAWN_ENTITIES]-2	[GLIST]UPF_GUARD	[CUBE](0,0,0)(9,9,0)	[FACING]RAND
[ENTITY_ADD]"Icarus Guard"	[FACTION]"Alien"	[CUBE](0,0,0)(9,9,0)	[FACING]RAND
[SPAWN_ENTITIES]-2
~WEIGHT2
[ENTITY_ADD]"Ghost"	[FACTION]"Alien"	[CUBE](0,0,0)(9,9,0)	[FACING]RAND
[SPAWN_ENTITIES]1
[ENTITY_ADD]"Ghost"	[FACTION]"Alien"	[CUBE](0,0,0)(9,9,0)	[FACING]RAND
[SPAWN_ENTITIES]-2
[SPAWN_ENTITIES]2	[GLIST]UPF_MK		[CUBE](0,0,0)(9,9,0)	[FACING]RAND
[SPAWN_ENTITIES]-2	[GLIST]UPF_MK		[CUBE](0,0,0)(9,9,0)	[FACING]RAND
[SPAWN_ENTITIES]1	[GLIST]UPF_THERMAL	[CUBE](0,0,0)(9,9,0)	[FACING]RAND
[SPAWN_ENTITIES]-2	[GLIST]UPF_THERMAL	[CUBE](0,0,0)(9,9,0)	[FACING]RAND
[SPAWN_ENTITIES]1	[GLIST]UPF_MMECH	[CUBE](0,0,0)(9,9,0)	[FACING]RAND
[ENTITY_ADD]"Titan"	[FACTION]"Alien"	[CUBE](0,0,0)(9,9,0)	[FACING]RAND [SA]Heavy_Time
<33%>[SPAWN_ENTITIES]1