Cogmind (7DRL fix4) - Attempt #1 ---[ CORE DESTROYED ]--- Performance ------------- Evolutions (3) 1500 Robots Destroyed (50) 250 Value Destroyed (962) 962 Prototype IDs (6) 30 TOTAL SCORE: 2742 Cogmind --------- Core Integrity 0/625 Matter 186/300 Energy 150/245 System Corruption 0% Temperature Cool (0) Location 4/Factory Parts ------- Power (2) Heavy Deuterium Engine Propulsion (3) Utility (3) Weapon (5) Inventory ----------- Empty Peak State ------------ Power Heavy Ion Engine Improved Deuterium Engine Propulsion Flight Unit Armored Wheel Utility Improved Heat Sink Weapon Improved Pulse Cannon Flak Gun Stats ------- Classes Destroyed 7 Workers 2 Builders 9 Tunnelers 0 Haulers 0 Recyclers 1 Watchers 3 Swarmers 18 Grunts 15 Sentries 2 Hunters 0 Programmers 0 Behemoths 0 Matter Collected 1253 Salvage Created 1520 Parts Attached 46 Power 7 Propulsion 11 Utility 9 Weapon 19 Parts Lost 46 Power 7 Propulsion 11 Utility 9 Weapon 19 Core Damage Taken 1366 Volleys Fired 144 Largest 4 Hottest 131 Shots Fired 297 Gun 281 Cannon 13 Launcher 3 Special 0 Kinetic 182 Thermal 30 Explosive 3 Electromagnetic 82 Highest Temperature 115 Shutdowns 0 Energy Bleed 0 Interference 0 Matter Decay 0 Short Circuit 0 Damage (minor) 0 Damage (major) 0 Damage (core) 0 Highest Corruption 0 Message Error 0 Data loss (log) 0 Data loss (map) 0 Data loss (database) 0 Haulers Intercepted 0 Tactical Retreats 4 Turns Passed 3347 0/Scrapyard 606 1/Materials 747 2/Materials 736 3/Materials 930 4/Factory 328 Prototype IDs --------------- Heavy Ion Engine Heavy Deuterium Engine Heavy Particle Gun Improved EM Shotgun Improved Assault Rifle Enhanced Autogun