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Tag Archives: Inventory

Inventory Management, Revisited

cogmind_smart_inventory_explanation

Few roguelikes are without some kind of inventory system, as it’s a familiar and flexible way to provide access to the tools a player uses to overcome challenges. Regardless of however many items an inventory might contain–2, 26, 52, or something else–how it interacts with the rest of the mechanics, as well as how the […]

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Inventory Management

cogmind_dynamic_inventory_size

Inventories are almost a staple component of any roguelike, and as such there is usually some amount of inventory management required to play them. Deciding what to carry for contingencies is an important part of roguelike strategy (plus it’s fun! …or cause to kick yourself later). For these decisions to be meaningful, games almost always […]

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